View credits, reviews, tracks and shop for the 2020 Peach Vinyl release of Super Mario 64 on Discogs. Also composed the "Helicopter Theme". tu nombre de usuario. Mario & Sonic at the Olympic Winter Games, The Legend of Zelda: Four Swords Anniversary Edition, Mario & Sonic at the London 2012 Olympic Games, Mario & Sonic at the Sochi 2014 Olympic Winter Games, Mario & Sonic at the Rio 2016 Olympic Games, Mario & Luigi: Superstar Saga + Bowser's Minions, Mario & Sonic at the Olympic Games Tokyo 2020, Super Mario RPG: Legend of the Seven Stars. Japan is known for its creativity in animated storytelling, specifically through the manga and anime formats. Welcome! [4], In 1984, during Kondo's senior year, Nintendo sent his university a message recruiting for music composition and sound programming. Tweets by RamenParaDos. Explore releases from Koji Kondo at Discogs. twitter.com/kojikon. tu correo electrónico. Programming. Punch-Out!! Developer Interview - NES Classic Edition, The Legend of Zelda Developer Interview - NES Classic Edition, A Music Trivia Tour with Nintendo's Koji Kondo - IGN, https://twitter.com/NintendoAmerica/status/1128795333050290176, https://www.destructoid.com/super-mario-3d-world-composers-talks-cats-dogs-and-more-264473.phtml, http://iwataasks.nintendo.com/interviews/#/wii/mario25th/4/1, https://www.ign.com/articles/2014/12/10/a-music-trivia-tour-with-nintendos-koji-kondo, http://iwataasks.nintendo.com/interviews/#/wii/super-mario-all-stars/0/4, https://web.archive.org/web/20150929062439/http://www.1up.com/news/mario-music, https://www.ign.com/articles/2011/11/11/behind-the-scenes-of-zelda-skyward-sword, https://nintendo.fandom.com/wiki/Koji_Kondo?oldid=594462, Course Clear Fanfare -- Composition & Arrangement, Scene Change Theme -- Composition & Arrangement, Underground BGM -- Composition & Arrangement, Invincible Theme -- Composition & Arrangement, Underwater BGM -- Composition & Arrangement, Mario Name Entry -- Composition & Arrangement, Overworld Theme -- Composition & Arrangement, Underworld Theme -- Composition & Arrangement, Death Mountain Theme -- Composition & Arrangement, Treasure Chest Fanfare -- Composition & Arrangement, Correct Solution -- Composition & Arrangement, Triforce Fanfare -- Composition & Arrangement, Ganon's Appaerance and Defeat Fanfare -- Composition & Arrangement, Zelda Rescued Fanfare -- Composition & Arrangement, Ending Theme -- Composition & Arrangement, Castle Town Theme -- Composition & Arrangement, Invincible / Bonus Game -- Composition & Arrangement, Inside the Castle Theme -- Composition & Arrangement, Murasame Castle Theme -- Composition & Arrangement, Before the Last Boss Theme -- Composition & Arrangement, Crushing the Mysterious Living Object Theme -- Composition & Arrangement, Player Select -- Composition & Arrangement, Ground Theme -- Composition & Arrangement, Underground Theme -- Composition & Arrangement, First Chapter ~Inside the House~ -- Composition & Arrangement, First Chapter ~On the Path to the Mountain~ -- Composition & Arrangement, Second Chapter ~Inside the House~ -- Composition & Arrangement, Second Chapter ~Story of the Dragon~ -- Composition & Arrangement, Second Chapter ~Inside the House (Night)~ -- Composition & Arrangement, Third Chapter ~Morning~ -- Composition & Arrangement, Third Chapter ~Oni Fortress~ -- Composition & Arrangement, Third Chapter ~Inside the Fortress~ -- Composition & Arrangement, Fourth Chapter ~Neighbouring Village~ -- Composition & Arrangement, Fourth Chapter ~Lake~ -- Composition & Arrangement, Fourth Chapter ~Hinoe-Sama~ -- Composition & Arrangement, Fifth Chapter ~Castle Ruins~ -- Composition & Arrangement, Fifth Chapter ~Oni's Gate Keeper~ -- Composition & Arrangement, Fifth Chapter ~Hinoe-Sama~ -- Composition & Arrangement, Sixth Chapter ~Forest~ -- Composition & Arrangement, Sixth Chapter ~Strange Forest~ -- Composition & Arrangement, Sixth Chapter ~Sparrow's House~ -- Composition & Arrangement, Seventh Chapter ~Shinohara~ -- Composition & Arrangement, Seventh Chapter ~Cave~ -- Composition & Arrangement, Seventh Chapter ~Ohana~ -- Composition & Arrangement, Eight Chapter ~Giant Dragon~ -- Composition & Arrangement, Ninth Chapter ~Final Scene~ -- Composition & Arrangement, World 1 Map (Grass Land) -- Composition & Arrangement, World 2 Map (Desert Hill) -- Composition & Arrangement, Athletic BGM -- Composition & Arrangement, World 3 Map (Ocean Side) -- Composition & Arrangement, Slot Theme / Nervous Breakdown Theme -- Composition & Arrangement, World 4 Map (Big Island) -- Composition & Arrangement, World 5 Map (The Sky) -- Composition & Arrangement, Enemy Battle -- Composition & Arrangement, World 6 Map (Iced Land) -- Composition & Arrangement, Fortress BGM -- Composition & Arrangement, Fortress Boss -- Composition & Arrangement, Fireworks Fanfare -- Composition & Arrangement, Warp Whistle Sound -- Composition & Arrangement, Warp Zone (World 5 Sky Map) -- Composition & Arrangement, World 7 Map (Pipe Maze) -- Composition & Arrangement, King's Chamber -- Composition & Arrangement, World 8 Map (Castle of Bowser) -- Composition & Arrangement, The Evil King Bowser -- Composition & Arrangement, Bowser Defeated -- Composition & Arrangement, World Clear Fanfare -- Composition & Arrangement, Map 1 (Yoshi's Island) -- Composition & Arrangement, Map 2 (Ground) -- Composition & Arrangement, Map 3 (Vanilla Dome) -- Composition & Arrangement, Map 4 (Star World) -- Composition & Arrangement, Map 5 (Forest of Illusion) -- Composition & Arrangement, Bowser Castle Emerges -- Composition & Arrangement, Map 6 (Bowser Castle) -- Composition & Arrangement, Map 7 (Special) -- Composition & Arrangement, Ghost House BGM -- Composition & Arrangement, Switch Theme -- Composition & Arrangement, Invincible BGM -- Composition & Arrangement, Bonus Screen BGM -- Composition & Arrangement, Bonus Screen Clear Fanfare -- Composition & Arrangement, Koopaling Theme (Fortress Boss) -- Composition & Arrangement, Koopaling Castle Clear Demo & Egg is Rescued -- Composition & Arrangement, Koopaling Castle Clear Demo Theme -- Composition & Arrangement, Castle Clear Fanfare -- Composition & Arrangement, The Evil King Bowser Theme -- Composition & Arrangement, Princess Peach is Rescued -- Composition & Arrangement, Opening Demo -- Composition & Arrangement, Time of the Falling Rain -- Composition & Arrangement, Kakariko Village -- Composition & Arrangement, Master Sword Demo -- Composition & Arrangement, Turned into a Rabbit -- Composition & Arrangement, Soldiers of Kakariko Village -- Composition & Arrangement, Guessing-Game House -- Composition & Arrangement, Select Screen -- Composition & Arrangement, Hidden Mountain & Forest -- Composition & Arrangement, Hyrule Castle -- Composition & Arrangement, Palace Dungeon -- Composition & Arrangement, Boss ~Theme~ -- Composition & Arrangement, Boss Clear Fanfare -- Composition & Arrangement, Dark World Dungeon -- Composition & Arrangement, Fortune-Telling House -- Composition & Arrangement, Princess Zelda's Rescue -- Composition & Arrangement, The Great Fairy Appears -- Composition & Arrangement, The Dark Wizard transforms into Ganon -- Composition & Arrangement, Ganon's Message -- Composition & Arrangement, Ganon Battle -- Composition & Arrangement, Triforce Chamber -- Composition & Arrangement, Nintendo Mark -- Composition & Arrangement, Story Music Box -- Composition & Arrangement, Yoshi's Island -- Composition & Arrangement, Yoshi Start Demo -- Composition & Arrangement, Training Course -- Composition & Arrangement, Flower Field -- Composition & Arrangement, Goal & Score -- Composition & Arrangement, Castle & Fortress -- Composition & Arrangement, Kamek's Theme -- Composition & Arrangement, Obstacle Course -- Composition & Arrangement, In Front of the Boss' Room -- Composition & Arrangement, Big Boss Theme -- Composition & Arrangement, Big Boss Clear -- Composition & Arrangement, Powerful Baby -- Composition & Arrangement, Bowser Clear -- Composition & Arrangement, Luigi Rescued -- Composition & Arrangement, Peach's Message -- Composition & Arrangement, Inside the Castle Walls -- Composition & Arrangement, Looping Steps -- Composition & Arrangement, Dire, Dire Docks -- Composition & Arrangement, Lethal Lava Land -- Composition & Arrangement, Cool, Cool Mountain -- Composition & Arrangement, Big Boo's Haunt -- Composition & Arrangement, Merry-Go-Round -- Composition & Arrangement, Cave Dungeon -- Composition & Arrangement, Piranha Plant's Lullaby -- Composition & Arrangement, Powerful Mario -- Composition & Arrangement, Toad's Message -- Composition & Arrangement, Race Fanfare -- Composition & Arrangement, Star Catch Fanfare -- Composition & Arrangement, Course Clear -- Composition & Arrangement, Bowser's Message -- Composition & Arrangement, Bowser's Road -- Composition & Arrangement, Bowser's Theme -- Composition & Arrangement, Ultimate Bowser -- Composition & Arrangement, Ultimate Bowser Clear -- Composition & Arrangement, Snow Mountain (Unused Version) - Composition & Arrangement, Piranha Plant's Lullaby - Piano -- Composition, Piano, Opening Theme -- Composition & Arrangement, Select Theme -- Composition & Arrangement, Destinations -- Composition & Arrangement, Versus Select -- Composition & Arrangement, Bill's Theme -- Composition & Arrangement, Katt's Theme -- Composition & Arrangement, Mission Accomplished -- Composition & Arrangement, Mission Failed -- Composition & Arrangement, Credits Theme -- Composition & Arrangement, Enter Ganondorf -- Composition & Arrangement, Fairy Flying -- Composition & Arrangement, Kokiri Forest -- Composition & Arrangement, Open Treasure Box -- Composition & Arrangement, Item Catch Fanfare -- Composition & Arrangement, Small Item Catch Fanfare -- Composition & Arrangement, Inside the Deku Tree -- Composition & Arrangement, Heart Container Get Fanfare -- Composition & Arrangement, Legend of Hyrule -- Composition & Arrangement, Spiritual Stone Get Fanfare -- Composition & Arrangement, Fairy Ocarina Get Fanfare -- Composition & Arrangement, Hyrule Field Theme -- Composition & Arrangement, Kaepora Gaebora's Theme -- Composition & Arrangement, Shooting Gallery -- Composition & Arrangement, Hyrule Castle Courtyard -- Composition & Arrangement, Zelda's Lullaby -- Composition & Arrangement, Zelda's Theme -- Composition & Arrangement, Epona's Song -- Composition & Arrangement, LonLon Ranch -- Composition & Arrangement, Hyrule Field Morning Theme -- Composition & Arrangement, Saria's Song -- Composition & Arrangement, Dodongo's Cavern -- Composition & Arrangement, Middle Boss Battle -- Composition & Arrangement, Dinosaur Boss Battle -- Composition & Arrangement, Zora's Domain -- Composition & Arrangement, Great Fairy's Fountain -- Composition & Arrangement, Lord Jabu-Jabu -- Composition & Arrangement, Song of Time -- Composition & Arrangement, Temple of Time -- Composition & Arrangement, Door of Time -- Composition & Arrangement, Master Sword -- Composition & Arrangement, Ganondorf's Theme -- Composition & Arrangement, Chamber of the Sages -- Composition & Arrangement, Medal Get Fanfare -- Composition & Arrangement, Sheik's Theme -- Composition & Arrangement, Horse Race Goal -- Composition & Arrangement, Ingo's Theme -- Composition & Arrangement, Escape from LonLon Ranch -- Composition & Arrangement, Kakariko Village Orchestral Version -- Composition & Arrangement, Song of Storms -- Composition & Arrangement, Windmill Hut -- Composition & Arrangement, Minuet of Forest -- Composition & Arrangement, Forest Temple -- Composition & Arrangement, Bolero of Fire -- Composition & Arrangement, Serenade of Water -- Composition & Arrangement, Water Temple -- Composition & Arrangement, Nocturne of Shadow -- Composition & Arrangement, Prelude of Light -- Composition & Arrangement, Shadow Temple -- Composition & Arrangement, Gerudo Valley -- Composition & Arrangement, Requiem of Spirit -- Composition & Arrangement, Kotake & Koume's Theme -- Composition & Arrangement, Reunion with Princess Zelda -- Composition & Arrangement, Ganon's Castle Bridge -- Composition & Arrangement, Ganon's Castle Underground -- Composition & Arrangement, Ganon's Tower -- Composition & Arrangement, Ganondorf Battle -- Composition & Arrangement, Escape from Ganon's Castle -- Composition & Arrangement, Seal of Six Sages -- Composition & Arrangement, Ocarina of Time -- Composition & Arrangement, Majora's Theme -- Composition & Arrangement, Happy Mask Salesman's Theme -- Composition & Arrangement, Clock Town, First Day -- Composition & Arrangement, Fairy's Fountain -- Composition & Arrangement, Mayor's Meeting -- Composition & Arrangement, Guru-Guru's Song -- Composition & Arrangement, Clock Town, Second Day -- Composition & Arrangement, Kamaro's Dance -- Composition & Arrangement, Swordman's School -- Composition & Arrangement, Get a Heart Container! Koji Kondo. Koji Kondo se inspiró en las bandas de rock de los años 70 para crear sus melodías noticia , Siempre es interesante ver la progresión y evolución de la música a través de la historia. The game's melodies were created with the intention that short segments of music could be endlessly repeated during the same gameplay without causing boredom. [20][21] As a result, Kondo based a number of the score around genres that are primary used for dancing, such as Latin music and the waltz. and Kung Fu. With a love of arcade video games such as Space Invaders and the early Donkey Kong series, he said video games were the only place where he could find the kind of sound creation that he was looking for. [2] In 1985, Nintendo started marketing the Famicom abroad as the Nintendo Entertainment System (NES) to capitalize on the 1983 video game crash that had devastated Atari, Inc. and other companies. Nube de etiquetas. [2] He recalls, "I found my way to Nintendo by looking at the school's job placement board. He is best known for his involvement in numerous contributions in the Mario and The Legend of Zelda series of video games, among others produced by the company. He successfully applied for the job without requiring any demo tapes. Kondo was born in Nagoya, Japan, on August 13, 1961. As the Famicom had become highly popular in Japan since its 1983 launch, Kondo was assigned to compose music for the console's subsequent games at Nintendo's new development team, Nintendo Entertainment Analysis and Development (EAD). Shop for Vinyl, CDs and more from Koji Kondo at the Discogs Marketplace. He produced four main pieces of background music for the first installment of the series; the overworld theme has become comparable in popularity with the Super Mario Bros. main theme. Compositor reconocido por sus bandas sonoras para varios videojuegos producidos por Nintendo, y que también trabaja para la televisión. From that point on, Kondo would be the main composer behind the Mario and Zelda franchises up to the 64-bit era, as well as Yoshi's Island, Star Fox 64 and some other titles. August 13, 1961 (age 59)Nagoya, Aichi Prefecture, Japan Born I interviewed with one company, Nintendo, and that's where I've been ever since. First Game with Kenta Nagata, Hajime Wakai, and Toru Minegishi, with Mahito Yokota, Toru Minegishi, and Yasuaki Iwata, with Atsuko Asahi, Toru Minegishi and Sayoko Doi, British Academy Games Awards (Best Original Music), Video Game Music Online (Best Soundtrack – Retro / Remixed), This page was last edited on 19 January 2021, at 13:48. Koji Kondo. 15:43 13/7/2013. Mondo Píxel ; septiembre 2, 2019; La música de los videojuegos está viviendo una situación acorde a la industria. Kondo's soundtrack to Super Mario Bros. gained worldwide recognition, and is the most well-known video game score in history. Koji Kondo近藤浩治こんどう こうじ Mario & Sonic at the Olympic Winter Games, The Legend of Zelda: Four Swords Anniversary Edition, Mario & Sonic at the London 2012 Olympic Games, Mario & Sonic at the Sochi 2014 Olympic Winter Games, Mario & Sonic at the Rio 2016 Olympic Games, Mario & Luigi: Superstar Saga + Bowser's Minions, Mario & Sonic at the Olympic Games Tokyo 2020, "THE LEGEND OF ZELDA -OCARINA OF TIME- / Re-Arranged Album p.3", "Mario and Zelda composer Koji Kondo shares all at GDC '07", "A Music Trivia Tour with Nintendo's Koji Kondo", "IGN Presents The History of Super Mario Bros", "Koji Kondo Talks Ocarina of Time, Gives Details on Skyward Sword", "How Mario Maker Mixes Music With Level Creation", "Nintendo Minute -- Chatting with Koji Kondo", "Super Mario Maker 2 Features Story Mode, Online Multiplayer, Co-Op Creation Mode", "Imagine Dragons And Koji Kondo Celebrate Majora's Mask At The Game Awards 2014", "Inside Zelda Part 4: Natural Rhythms of Hyrule", "Video Games Daily | Nintendo Interview: Koji Kondo, May 2007", "Soyo Oka Interview: The Comeback of Super Mario Kart's Composer", "Annual Game Music Awards 2013 Nominations", https://en.wikipedia.org/w/index.php?title=Koji_Kondo&oldid=1001391842, Short description is different from Wikidata, Articles containing Japanese-language text, Articles with unsourced statements from March 2017, Wikipedia articles with MusicBrainz identifiers, Wikipedia articles with PLWABN identifiers, Wikipedia articles with SNAC-ID identifiers, Wikipedia articles with WORLDCATID identifiers, Creative Commons Attribution-ShareAlike License. He gained some experience in composing and arranging pieces, using the piano, and a computer by programming sounds in BASIC. Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese music composer, pianist, and music director who works for the video game company Nintendo. Okaeri! -- Composition & Arrangement, Ocarina "Inverted Song of Time" -- Composition & Arrangement, Ocarina "Song of Double Time" -- Composition & Arrangement, Termina Field -- Composition & Arrangement, Small Item Catch -- Composition & Arrangement, Southern Swamp -- Composition & Arrangement, Magic Hags' Potion Shop -- Composition & Arrangement, Woods of Mystery -- Composition & Arrangement, Ocarina "Sonata of Awakening" -- Composition & Arrangement, Sonata of Awakening -- Composition & Arrangement, Ocarina "Song of Soaring" -- Composition & Arrangement, Song of Soaring -- Composition & Arrangement, Woodfall Rises -- Composition & Arrangement, Woodfall Temple -- Composition & Arrangement, Southern Swamp Clears -- Composition & Arrangement, Giants' Theme -- Composition & Arrangement, Ocarina "Oath to Order" -- Composition & Arrangement, Oath to Order -- Composition & Arrangement, Gorman Track -- Composition & Arrangement, Mountain Village -- Composition & Arrangement, Ocarina "Goron Lullaby Intro" -- Composition & Arrangement, Goron Village -- Composition & Arrangement, Ocarina "Goron Lullaby" -- Composition & Arrangement, Goron Lullaby -- Composition & Arrangement, Snowhead Temple -- Composition & Arrangement, Snowhead Clear -- Composition & Arrangement, Goron Race Goal -- Composition & Arrangement, Romani Ranch -- Composition & Arrangement, Ocarina "Epona's Song" -- Composition & Arrangement, Bremen March -- Composition & Arrangement, Ghost Attack -- Composition & Arrangement, Missed Event 1 -- Composition & Arrangement, Cremia's Carriage -- Composition & Arrangement, Missed Event 2 -- Composition & Arrangement, Great Bay Coast -- Composition & Arrangement, Marine Research Laboratory -- Composition & Arrangement, Pirates' Fortress -- Composition & Arrangement, Drums Practice -- Composition & Arrangement, Bass Practice -- Composition & Arrangement, Piano Practice -- Composition & Arrangement, Bass & Guitar Session -- Composition & Arrangement, Ocarina "New Wave Bossa Nova" -- Composition & Arrangement, New Wave Bossa Nova -- Composition & Arrangement, Great Bay Temple -- Composition & Arrangement, The Indigo-Go's -- Composition & Arrangement, Ballad of the Wind Fish -- Composition & Arrangement, Ikana Valley -- Composition & Arrangement, Ocarina "Song of Storms" -- Composition & Arrangement, Sharp's Curse -- Composition & Arrangement, Music Box House -- Composition & Arrangement, Ikana Castle -- Composition & Arrangement, Ocarina "Elegy of Emptiness" -- Composition & Arrangement, Elegy of Emptiness -- Composition & Arrangement, Stone Tower Temple -- Composition & Arrangement, Stone Tower Temple Upside-down -- Composition & Arrangement, Calling the Four Giants -- Composition & Arrangement, Majora's Mask Battle -- Composition & Arrangement, Majora's Incarnate Battle -- Composition & Arrangement, Majora's Wrath Battle -- Composition & Arrangement, Moon's Destruction -- Composition & Arrangement, The Giants' Exit -- Composition & Arrangement, The End / Credits -- Composition & Arrangement, Delfino Plaza -- Composition & Arrangement, Bianco Hills -- Composition & Arrangement, Secret Course -- Composition & Arrangement, Ricco Harbor -- Composition & Arrangement, Gelato Beach -- Composition & Arrangement, Piranha Plant's Lullaby -- Composition, Cello, Super Mario Bros. Medley -- Composition & Arrangement, Performer, Oni Fortress -- Composition & Arrangement, Organ, The Legend of Zelda: Orchestra Piece (Teaser Music) #2 -- Composition & Arrangement, Rosalina in the Observatory 1 -- Composition & Arrangement, Rosalina in the Observatory 2 -- Composition & Arrangement, Rosalina in the Observatory 3 -- Composition & Arrangement, In Remembrance of Byrne -- Composition & Arrangement, Lokomo's Farewell -- Composition & Arrangement, Yoshi Star Galaxy -- Composition & Arrangement, Starship Mario 1 -- Composition & Arrangement, Starship Mario 2 -- Composition & Arrangement, Starship Mario 3 -- Composition & Arrangement, Bowser Jr.'s Fiery Flotilla -- Composition & Arrangement, Legend of Skyloft -- Composition & Arrangement, Chainlink Charge -- Composition & Arrangement, Sunshine Seaside -- Composition & Arrangement, Steam Gardens -- Composition & Arrangement, Steam Gardens: Sherm -- Composition & Arrangement, Torkdrift Battle -- Composition & Arrangement, Cappy was Kidnapped! Nintendo (since 1984; 36 years) Chibi Robo! Hyrule Warriors: Age of Calamity (2020) Compra la música de Koji Kondo en vinilo, CD u otros formatos en el mercado online de Discogs. Koji Kondo (Japanese: 近藤 浩治, Hepburn: Kondō Kōji, born August 13, 1961) is a Japanese music composer, pianist, and music director who works for the video game company Nintendo.He is best known for his involvement in numerous contributions in the Mario and The Legend of Zelda series of video games, among others produced by the company. [4] To conclude his first year at Nintendo, he created some of the music of Devil World, alongside Akito Nakatsuka. After the success of The Legend of Zelda, he provided the score for two Japanese-exclusive games, The Mysterious Murasame Castle (1986) and Shin Onigashima (1987). Recommended for you And now for our special preface interview, featuring the mastermind behind the music of Mario and Zelda, a man who continues to fascinate game fans around the world, Nintendo’s Koji Kondo. [12][13][14] He also served as the sound director and lead composer of Super Mario Maker and its sequel, Super Mario Maker 2. While he isn't as much involved with the game soundtracks as before, Kondo has still provided a few tracks for some titles on the Mario and Zelda series. bio de Kôji Kôndo Nombre nativo: Fecha de Nacimiento: Lugar de nacimiento: Género: Twitter: Obras de Kôji Kôndo Entrevistas a Kôji Kôndo Artículos sobre Kôji Kôndo Noticias relacionadas con Kôji Kôndo The Legend of Zelda: The Symphony of the Goddesses en España en noviembrejueves, 26 marzo, 2015La adaptación sinfónica de la banda sonora de la […] He is known for his work on Scott Pilgrim ... Born: August 13, 1961 Log into your account. [2], Super Mario Bros., for many years the best-selling video game of all time for a single platform, is Kondo's first major score. Mario vs. Donkey Kong: Minis March Again! A continuación Koji Kondo: El genio tras las melodías de Super Mario, Legend of Zelda y más. DidYouKnowGaming? Página 7: ... La historia de Koji Kondo y Nintendo empieza en 1983. Ft. Furst - Duration: 16:35. [citation needed] He also attended and performed in a series of three concerts celebrating the 25th anniversary of The Legend of Zelda series in late 2011. Shortly after, Kondo was assigned as the sound designer on the 1985 game Super Mario Bros. His work on the game, especially the overworld musical theme, has often been cited as among the most memorable in video game history. [2] Kondo's work on The Legend of Zelda scores has also become highly recognized. Koji Kondo: Músico y compositor japonés, se ha destacado principalmente en las bandas sonoras de los videojuegos, ha credo un estilo propio, es considerado uno de los compositores más destacados del género. Ramen Para Dos, toda la actualidad del mundo del manga y el anime en castellano. Company Lo sentimos pero todavía no es posible contactar con Koji Kondo mediante nuestro servicio de correo electrónico. He is most known for composing music and contributing sound effects and for video games like Super Mario Bros, The Legend of Zelda, Super Mario World, Ocarina of Time, Golf, Star Fox 64, Punch-Out!! His most known works are featured in the Mario and The Legend of Zelda and Star Fox series. [1] He began taking lessons on the electronic organ from the age of five. ... Etiquetas Koji Kondo. [9][10], Kondo returned to the Super Mario series to produce the scores to Super Mario Bros. 3 (1988) and the SNES launch title Super Mario World (1990). Nació en Nagoya (Japón), el 13 de agosto de 1960. Por favor utilice nuestro servicio Premium/VIP para incorporar a Compañeros de Koji Kondo enumerados a continuación. Koji Kondo – Super Mario Bros. 3 Label: 2D Ninja Records – 2DNR-007 Format: Vinyl, LP, Unofficial Release, Tri-color Stripes. Explora las ediciones de Koji Kondo en Discogs. Koji Kondo; Informasi pribadi; Nama lengkap: Koji Kondo: Tanggal lahir 28 April 1972: Tempat lahir: Prefektur Aichi, Jepang: Tanggal meninggal: 17 April 2003 (umur 30) Posisi bermain: Gelandang: Karier senior* Tahun: Tim: Tampil (Gol) 1991-1998: Matsushita Electric / … Posts Tagged. Donkey Kong Country 3: Dixie Kong's Double Trouble! Here I will publish some from my archive, so please enjoy! After finishing the soundtrack to Super Mario World, Kondo was in charge of the sound programming for Pilotwings (1990), while also composing the "Helicopter Theme" for it, and created the sound effects for Star Fox (1993). He is best known for his involvement in numerous contributions in the Mario and The Legend of Zelda series of video games, among others produced by the company. Música para videojuegos: de Koji Kondo a David Bowie. Mario vs. Donkey Kong: Minis March Again! [18], Kondo's music for Super Mario Bros. was designed around the feeling of motion that mirrors the player's physical experience. Osaka University of Arts Happy Richie Dai Souji, Nintendo Power: Inside Zelda: Twilight Princess, Iwata Asks: Original Super Mario Developers, Iwata Asks: The Legend of Zelda: Ocarina of Time, Super Mario Bros. Tanto, que los compositores ajenos al videojuego se han visto atraídos en los últimos lustros, de una forma u otra, a … Koji Kondo: From Punch-Out!! The Legend of Zelda: Four Swords Adventures, Mario vs. Donkey Kong 2: March of the Minis. (arcade) (1983) tu contraseña ¿Olvidaste tu contraseña? ( Japón ), el 13 de agosto de 1961 Nintendo empieza en 1983 any demo.... 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