slkr counter swgoh gg

slkr counter swgoh gg

Han+Chewbacca aren't must here. Because ten up stops their debuffs (except bombs), Jango can't activate his contract and Bossk can't regen health.Rex's nuke is your ace in the hole, but rarely necessary. b2 controls and stalls with buff immunity, can add dooku for shocks and stuns also. Make sure Starck goes first, focus the weakest guy first to have the TM rolling and being able to use deathmark. Small damage, huge TM gain. Buffs, high Protection pool, high tenacity. vs CLS quartet : its becoming very hard. Palp can remove bit HP from IPD so he can bomb fast. might still fail if Malak have CAvoidance arrow. Zody Clones. Additions : Holdo/L3-37/Old Ben as tank and ScavR/RT as another attacker use JTR dispel and TMR special on Bossk all the time, kill B2 first (if present) and Boba next. Outspeed them - either with fast JTR team with Holdo - the AoE Daze is important to make sure it’s a win. otherwise, the high tier NS will take you down. play on the plague + healing immunity. need to be good modded and fast. its not exactly a "counter" fully, but a team that capable of overpowering the Triu due to very high offense of Ezra/GMY, even if the traya is top-arena modded. cant rely on debuffs/have really high potency (if Fallen Bast there, she and Carth 80% tenacity, rest 30%) bypass the crit avoidance (Zaalbar+Mission 55% CAvoidance, rest 30%). The best Supreme Leader Kylo Ren (With Ultimate) Counter for full First Order compositions! On Par or comparable would have SEE doing roughly 10%+ of phase 1,2,3 in CHR. important to have here some defensive guys, if not chaze, so taunting tanks/toons that can slow the enemy down - like old ben' debuffs. Tons of tm gain under Rex lead. Mods/stats and strategy are all explained in the video. Padme needs speed and potency. dont need to target GG (you can control with debuffs if needed) you go straight for oneshotting him. if chewbacca there, talzin is bit hard, but just focus chewbacca first and all good. work slowly towards killing them all using crits, exposes cant be resisted. Or GK+Zarris. Shore is highly recommended to make sure no problems - he give crit immunity to all and making their damage almost non-existent. Here is the breakdown on how to beat SLKR when Malak is added to the FO team. Recommended with Chaze (for another tenUp and for dispelling with baze, and for the taunt ofc). SLKR Counter Waltiniho - 153,749 Power; 3. KRU use his stun on GMY to stop the buffs and slow GMY down. This time under Traya lead and against his grandson Supreme Leader Kylo Ren. The best Supreme Leader Kylo Ren (With Ultimate) Counter for full First Order compositions! Buffs, heals, protection regain, revive, and lot of damage. Vs NON-Malaks: EP, Traya, DN, Pre-Taunt, +1. (DK+DT+Wampa can win easy 3v5, high Boba +Wampa can win 2v5), BH team with Boba should do it pretty swiftly (boba dispel and execute lot of HoTs). Eweff. With Vader to have big TM advantage. But it seemed better to work on a LS GL. Dou (Han+CLS): offensive team, high crits, high damage, high TM gain, and lot of counter attacks. counters will not hurt padme - but eventaully, Nest will stack so much CD that she'll kill them in her turn. No debuffs can stick (counter to Jango), kill Boba first, Nest could be tricky (kill her last), Boba and Jango will revive. support for them can be Hoda for 25% offense,defense,tenacity, potency. Maul Daze. Barris, Grand Master Yoda, Rex, Clone wars Chewie, Fives. SWGOH counter site for GAC, TB, TW. Jedi (Revan) Strategy Solo options : Nest, Sion. Come check out the Underworld Alliance on Discord: it will be funny to see when CG release another generation of new Gls, non-jedi Gls, See will suck, and SLKR will become even more popular. Troopers gain more from the deaths, then Daka/AV. c3po can be a good addition here, lot of videos for different variations. This list is put together by a group in the TW/GA counters Discord. A. Thrawn - swap tm with your own bast, put fear, and also put CBM so enemy bast dont put fear. Strat - use the fact they are slow / shut down their assists or benefit from their assists / team that can withstand the damage for long time and have increasing damage. Chewbacca with Loyal friend on Rex can help, same as zJyn (can't be stunned) that will go bit after and will give 100% TM to Rex for tenUp. if KRU unique is zetad, check that veers will still go before KRU for the mass-attack - he need to be faster than KRU so KRU wont taunt, and faster than Kylo/FOSFTP and FOST, so they wont spread TM to KRU. Bastila L will give you the tenacity needed to avoid debuffs, so safer to use Bast over JKR as the L. can also try and focus GG first, and ignore B2, but its big harder. vs high tier FO, dont even try without Han+Chewie. One of the most annoying teams. tenUp stops the dots, and therefore lot of the damage and heals. Holdo great here for AoE daze and tankiness. Phasma also cool here. SWGOH Counters. Vs Rex you can do it for them. STAR WARS © & TM document.write((new Date()).getFullYear()); Lucasfilm Ltd. All rights reserved. Enjoy! stun Nest with Han, if present. in case not sure, can use farmboy L (extra tenacity) or Rex L (mentioned above). good idea for medium-low R1 teams. against Jango lead BH can have also high armor pen if built with IG88 and T3M4. Stacking Dots and dealing big damage at once. GAC Home Top GAC Squads Top GAC Leaders SWGOH GAC Counters GAC Navigation SWGOH GAC Counters Based on GAC Battles analyzed this season. the first order have Dispelling, healing immunity, lot of TM gain, and AoE damagers - all should contribute in beating Qira team. (1 tank, 1 attacker/supp recommended) while this can work without jolee/GK, its much harder without GMY if facing Quartet. need to have enough damage to finish in 5 mins, this team will require strong teams to beat. Krennic (L), Deathtrooper, Visas Marr, Hermit Yoda, First Order Officer, Jyn. Strategy - Avoid getting countered frequently (daze/attack from stealth and assists), dont rely on debuffs, and deal damage that surprass their heals - with single big-hitters or TM gains. NOT FULLY TESTED, STILL THEORY ** Dooku L with NS. Zombie soak up damage, Plague eat through slowly while aco keep attacking and reviving in case need. The CGDF is recruiting. With Chewbacca Vs CLS Trio : GK zarris (stops the crits) variations (wampa, Talzin, DN). Ashoka and Anakin need a lot of offense. ZMT with Aco+Zomb, pretty much any +2 (but daka+av are the better choice obviously, for stuns). Rex L - Titans or Hide the DN/Talzin/Wampa/Solo. Be careful with G12 zeta Phoenix, use equally geared zeta'd teams. 502 posts Member. Vs Shaak Ti they'll kill themselves. Works best vs Shaak Ti lead. Annihilate GG first. concetrate on one toon (not shore) - get the kill, win. DN is must for annihilates, traya so DN won't be debuffed. the TM gains of the ewoks combined with the expose as offense power will do the rest. Use Mind Tricks from Old Ben. Strategy - stopping bb-8 and JTR is key. Undead Nest w. CLS Han and Chewie (Chewie regain protection). Wampa variations dispels on zaalbar, focus attackers. I mean...i'd love SEE...cause emperor ofc. From here on you'll face a massive damage output against you. anti-crit lead. Vs weaker, not maxed GG teams : zMT L, to play on plague + have more revives (cause you probably need). kill jEngineer first, then IG-88, then the rest. Mirrors vs faster DRs and Basts: need pre-taunt. make hoda fastest (easy job) and use master training on GMY/Another attacker (if that attacker got stunned from Han). Got taunt to take damage with sun fac. Nest can counter-attack and ignore foresights, under qira she will also recover protection. let the troopers kill themselves with counter attacking. DT can deathmark also to get rid of them fast, and if he die, he can revive up to 5 times. Optional L: Rex, Krennic, Boba, Tarkin, Sid. need a mod advantage - CLS need to go first, and others need to go after him (he give 10% TM). [212th attack, Veers Mass attack] Also try to avoid the debuffs going on from Cassian, k2so and Baze. use the weak spot and bring your own TM trains, you should have speed advantage. Lot of Tenacity to stop the dots for long time. another option is to put Wampa with rebels. If Chewbacca is in the team, fracture Yoda and kill Chewie. Mod CLS for max speed, add potency cross. must be with bossk to eat the isolate/fracture (or both). !This is the best Kylo combo I’ve encountered so far in arena and the best (and only so far) team I’ve found to beat it. can be done with super-fast thrawn (outspeed his FBast) or can have a Hoda that goes first, use strategic advantage on GMY, and then GMY use tenUp. no specific kill order for that team - but focusing Bast/DR usually first to make life easier. dont kill anyone until DN is ready. Taunt to soak up the damage while you working on removing the Jedi protection. 2 taunters defend your weak links from contract. Under Rex, they have a lot of TM gain and bonus health. legit tactic for confident guys. Strategy - stop the TM or Stop the crits (or benefit from crits). dispel good for the daze. The tm gain and crowd control allow you to run circles around them, and with R2 stealthing your team you don't have to worry about counters. deathmark good vs boba's revive. Then go for Revan. Full disclaimer: there is a lot of RNG and other factors that can mess up this counter. focus the main threat: Boba, need guard mods on cls, fast Chirrut to apply tenacity up asap Need high gear. if its nest, not must use a tank. plague and stuns will do the job. you need pretaunt on enemy team (like sit) so you can attack someone who isnt DR, until you get DR to 60-70%. Those crits cant kill any of those. (unlike other teams where nest killing on their turns). He also doesn't break up other top tier teams to be usable like Rey, Palp, and JML so. Shore bring crit hit immunity, DT bring daze+stuns, and DK bring him and DT lot of damage vs rebels (and a revive option for DT), Team with heal, protection recovery (if zJyn), lot of debuffs and the almighty Chaze which make the team very annoying. Counter Video---- : Krennic start at 1:00, IT start at 6:25, Core- BB-8, R2. Needs shaak ti to provide retribution and then the BH kill themselves with the aoe attacks. you wont avoid the dots, but NS offense capabilites are much stronger, and it should be comfortable win. A companion app for the mobile game Star Wars: Galaxy of Heroes, which provides PvP team counters using React.js on the client side, Node.js … Below is a list of counters for Territory Wars and Grand Arena. should be a top JTR team ofc. bring a tanky team, let them do their assists, and kill them when possible. when contract done, all will get revives so you can survive bit longer and finish them all, and also Jango get damage immunity, so deathmark will burn their turns. With JKA as buff immunity should be pretty easy. If no c3po. You can use full Sith Empire or you can add Thrawn for some extra control. Hey Everybody!! If 3PO is present, use his special to call Padme. Let them kill themselves. Zody Clones (g11) - attacking from assists usually, dealing good enough damage, TM Gain. Discussion in 'Star Wars Galaxy of Heroes SWGOH Accounts for Sale' started by KhazarWhite, 1/21/21 at 2:06 PM. Crit team, with lot of assists, buffs and usually daze and revive. With c3po. I got tired of searching for the latest and greatest counters list infographic, so I created a site that is mobile responsive and easy to update: SWGOH Counters. And even if you'd have the "freedom" of using your SLKR against an opponent who does not have Rey (GAC opponent or entire enemy guild in TW) he's still such an awesome value char that takes down so many top tier teams just on his own, he belongs into offense. Nest isnt problem due to Saber Toss or Wampa increased damage. With Chirpa, Wicket, Paploo Like Ewoks: aren't built on debuffs, but have TM gain, nice damage, and can Daze all. bit harder since zomb rework, but with enough geared ImpTroopers - still the best. fit only for low-medium level phoenix squad, but thats a use for Clones, who dont have much uses. Best counter esp. Stacking DoTs give constant, increase damage, so you can handle all the tanks much better. If Rex gets a turn without AB, you can get nuked. can bring a shoretrooper to slow them down with crit-hit immunity for short time and another target to attack. As long as other 501st allies are active and he has protection, no other allies can't be targeted and won't lose health. Deal good damage in a single turn that surpass their heals [calling assist/simply high damage/high TM gain]. Zarris healing on crit and doing a lot of dispelling debuffs. Crit team built on exposes for the TM. (L ability). kill b2 first, and then move to GG, and direct focus him. put a tank here and let wampa talzin or dn do the thing. bit harder vs Nest/Wampa there, but you can just keep them stunned for long time with KRU turns. Combine with big damager - Nest, Wampa, Talzin, DN, Boba, Jango, Sion. vs maxed NS, it start to struggle). Strategy - stop the DoT spreading, dispel zaalbar frequently from his taunt to focus attackers/support first. Shore can soak up damage, DT dispel, and with Range/DK can have lot of attacks to finally kill. NS usually dont have tenacity, and Palp have Potency% Bonus on L, but you cant just neglect potency from modding because of that. 2 strong tanks that can taunt and soak up damage, healing and protection regain from L, and nice damage. make sure you have some good mods too. Need gear parity, but otherwise quite straightforward. That can be done by dealing huge amount of damage fast - big damage, with TM gain / TMR. sion getting hatred very fast (cause pain inflicted often on ewoks) and will just deal huge damage in his turns. if you have c3po, better NOT use it, he only bring heal to the Kylos with his exposes and debuffs. Home; Search; Live; Content Creators; Smaller Creator Videos; Podcasts; Recent Videos; Trending Videos; CONTENT CREATORS. AhnaldT101 Biscuit Weazel With Veers, Snow, Starck, Shore, DT/Range. 85. Imperial Troopers - DT / starck for dispelling, Veers for mass assist on chirrut (if can do it when chirrut dont have much protection, even better) DT highly recommended because its vs Rebels. c3po good addition here for the exposes and faster damage. dont bring him to less than 100% HP until DN annihilate ready. defense team that can take a hit. Deathmark helps beat the clock. Option A) Tarking lead, w. Thrawn - outspeed them: 93 % Jedi Knight Luke Skywalker … Chewbacca is dealing 20% HP, which is like Barris heal, so either way, you should focus Chewbacca first for swift match. (if your other NS are good enough), Rex with MT (hide the talzin) or Rex with Wampa and GK or Rex with Aco+Zomb cheese. you can start with MT calling mass attack on chewbacca, get rid of him, and enjoy easy win. the % damage - plague. Are other 501st allies active he can't drop below 100% health. if starck cant go before bossk, and bossk unique zeta - you need 2 dispels to start hit the weaker guy. 2 approaches to counter faster teams. Traya L will make them kill themselves. start get chewy fast enough to dispel stealth, so when GG aoe, you all counter attack. Viewing all regardless of occurrances. Tested with g12+3 zPhoenix vs g12+3 ZzGG and middling others. Lot of DoTs and nice bonuses synergy shared between each other, especially offense, tenacity, assists and defense/crit avoidance, while also protection recovery in case of zetas. Vs CLS Trio : Rex hide the DN/Wampa/Talzin. Under Shaak Ti they have bonus stats, excellent regen and a lot of retribution. Starck going before bossk will make this much easier tho. additions: GK, Jolee, Old Ben, Ezra, Aayla, JKA. Vs NON-Malaks: Jango L BH, Boba, Dengar, Bossk +1. I suggest MT lead to have more options of revive in case Daka dies. Basically, hide-the-dn, just the best one. the ewoks can be "low geared", but they need to outspeed the opponent or you are in trouble. This page was last edited on 4 February 2020, at 19:48. if its Talzin and you are vs Chewie, it become bit tricky, but just focus chewie first and it will be done. put DoTs, and watch the ewoks gaining TM and killing themselves slowly. Daze all (logray) or dealing big damage attacking from stealth (ewok scout and wicket) they aren't built on debuffs, but have TM gain, and nice damage and calling assists. with zDaka can ensure the NS will survive. great with SA lightning +Savage overpower to kill through protection fast, since ewoks have low HP overall. bonus potency helps vs the bonus tenacity, so you absolutely want zPalp L there. Funny, but one of the best mirror matches available. Health equalization and high health steal ensure plague isn't a problem for long. (its NOT imp troopers team, Veers L won't work here well). To start, pre-fight checks are important, especially on specific team compositions. Ewoks lack the damage to hurt Bossk badly, and he can tank for long time. do the tenUp, get TM from the crits, Rex L counter the crits, but the quartet is insane and you must have top toons and at LEAST fracture/isolate on chewbacca. Strategy - Avoid getting countered [daze or attacking from stealth/assists]. Game code and certain audio and/or visual material © document.write((new Date()).getFullYear()); Electronic Arts Inc. focus chewbacca hard on start. Starck must outspeed Vader. Recommended with MT L for revives in case need, and for the 50% potency. daze shouldnt effect the BH as they are not in the TM-Gain bussiness. after nerf, nest will give less tankiness, so make sure your rebels can do it. Daze and high damage. force them to attack Nest/DT, while you have daze from Maul (or nest). Holdo for dazing them. on GMY turns, try to get DR. when around 60-70%, use GMY special to one-shot. G11+ with lot of Assists and strong damage. Strat - buff immunities (+Isolate + Fracture + zIPD TL) to deny buffing and stacking of protectionUp and bonus % damage. you can use Phasma over Fost to force attacking on KRU to spread Advantage and have Phasma spread more advantage. G11+ with lot of Assists and strong damage. High assists team, tanky, with high regeneration. ----Counter Video---- : Start at 1:42. will become risky, but still doable. 0. Wampa variations (don’t need team of 5 even). Healing immunity - IG-88, Wampa, Cassian, Boba, Kylo. Counter Video---- : Start at 12:20, and with Tarkin, start with 16:51. Modding is vital to this counter, my mods are displayed at the end of the video. In this phase, if one of the sabers has foresight, I will either ping it with a basic if Traya / Thrawn, or use SLKR… need high gear, good 6E mods of health, and bit help from RNGesus. Additions that can fit - Nest, Wampa, Range, Storm, Starck. With chaze & chewie have Nest going first, and daze all. Zarris (for long fights), Mission + Zaalbar, Canderous Ordo, SiT/Shore/Storm, Talzin, Magmatrooper, Deathtrooper, Director Krennic, Tarkin, Juhani, Wampa, Boba, Sidious, Chirrut+Baze, Jedi Knight Anakin, Ahsoka Tano, General Kenobi, Grand Master Yoda. Great anti-crit stuff, with also tenacity to dispel the daze. if zWicket there, go MT L for the 50% potency - so you can stun frequently with AV, Daka, and Spirit - cause otherwise they can somehow heal plague often passively. dont panic if you start die, you'll revive a lot from Talzin L, and you can allow 2 fast deaths due to Zomb' unique revives. Opening: Ult ignores foresight, so go into the phase with it and pop it to topple Traya.. if your KRU is slower than bossk, use FOO/Kylo/Fost to give TM to KRU to do that. Darth Nihilus, Darth Sion, Sith Trooper, Grand Admiral Thrawn, Fallen Bastila, Count Dooku, Emperor Palpatine, Sith Assassin, Nest, Grand Moff Tarkin (L). doing Mass attack on chirrut, have him with lot of buffs/debuffs and then execute will make it 99% win after 2 turns. lot of dispelling and frequent hits make taunting tanks pretty "useless" there. damage with courage, kill all besides malak, and then try to put healing immunity and slowly kill malak. use Hoda for heal, foresights, and bonus 25% offense, tenacity which is crucial. Looking for a new guild? 6* Mods and G12+ often make her above 100K). ------ good also for the TW madness ------. Dispelling, healing immunity, TM gain, lot of damage from exposes. dont allow them getting TM, dont allow them to assist. Rex, DK, Boba are good L if need, DT / Cleansers are great additions if need. its not a "counter", but Nest with high tenacity build and with Hoda buff can take Padme team out. something like zMT, AV, Daka, Zombie, Spirit/Aco/Zarris. you start with the TM advantage from BB, just roll exposes and you dont care from defense from sion or HP stacking from DN. You'll want to keep Rex under control somehow or have a toon to eat his nuke, which is enough to one-shot any toon not immune to health-based damage. Need good timing on the hits. the exposes give them enough damage to overpower the triu. With Logray, Wicket, Scout TM train, use their own debuffs for your own good. Palp L, IPD+DT - IPD exploding on traya, followed by DT putting deathmark. control the game, and win. Ezra 2nd special, followed by Ezra calling Hera and Hera calling Ezra. you need to have speed advantage here, so good modding is required. Boba use execute on GMY for big damages and stop the buffs. Works best vs Shaak Ti lead. debuffs will buff Nest, she and Vandor will do the damage. but with good play around the plague - can win, let them kill themselves. Before GS gets up, all need to have protection up otherwise they won't survive his first round of attack. The great wall of General Skywalker. my continued biggest issue with SEE is his lack of raid damage. Built on debuffs and lot of TM gain. if KRU unique non-zeta, use starck scan, and start focus the weak guy to get the TM train rolling - usually FOO. Overwhelm them with damage. Easily find video counters for the latest meta teams with kill order, keys to victory, and mod recommendations for Star Wars Galaxy of Heroes. Is from crits ) with zetas from B2 and B1 swap TM with own... Enough due to GG damage under traya lead and against his grandson Supreme Leader Ren... Gmy and Thrawn, +1: Nest/DT ( can deal big damage and heals aco keep attacking and reviving case... If there 's a Nest there, Talzin, DN ) win in 4v5 scenarios easy, without even there... Buffs, heals, protection regain, revive, protection the second one will probably go on GK cause perma-taunt... //Discord.Gg/Bd3Wfxc my continued biggest issue with SEE is his lack of raid.. Zetas from B2 and B1, Nest, L3-37 shutdown and dispel them % sure it ’ s win... Still the best mirror matches available Troopers ( but daka+av are the choice... Sion+Traya so you can be Wedge L, and bit help from RNGesus 2nd special, followed by putting... Pop it to topple traya.. traya Trio, Thrawn fracture is a database and sqaud builder Star! Mass debuffers like tarkin, Sid worst target, SLKR second worst, then the have... Out ( Kylo, FoST, FOO can give TenUp to him +1 so!, worked amazingly ) with Logray/Nest/Wampa absolutely want zPalp L there she can apply debuffs after he dispel farmboy. Them to shut down assists TW/GA counters Discord to finally kill his turns high crits high... Play around the plague as well ), and for dispelling with JTR is much harder without GMY facing! Preferred ( can deal big damage no anti-crit mechanic or a way to the!, Ezra, Aayla, JKA has around 200 speed, offense ) second worst, then BH! Have protection up from Padme before Echo threw his bomb slow the enemy down is good 5th other!, DT dispel, can even win in 4v5 scenarios easy, even. Vs Malaks is much harder without GMY if facing Quartet of RNG and other factors that can -! - better offense capabilities than traya 's defense capabilities max speed, offense.... That surpass their heals [ calling assist/simply high damage/high TM gain then,. Built with IG88 and T3M4, otherwise RNG will start have bigger.! Tarkin, vader, Wampa/nest and keep them debuffed and under control with debuffs if needed ) go. Lack of raid damage that to happen that DT have ) just very high capabilities. Mass debuffers like tarkin, vader, Wampa/nest and keep the TM ]! Counters Discord put fear dont have enough damage, so when GG,!, keep attack and you are in trouble good addition here, lot of to. Have TM gain, first Order Officer, Jyn give them enough damage to kill fast. Them to assist shes not stunned TW madness -- -- - ( not tested yet ) Maul 3! Of all the TM train rolling - usually FOO ewoks can be Hoda for 25 % ). So DN wo n't lose someone train, use other counter to stop the TM gain for! All rights reserved so she can apply debuffs after he dispel, immunity! Use deathmark ( or Nest ) guy first to have speed advantage,... Need, and FoX the rest rework, but Nest with high tenacity build and with Hoda buff take. Slow activation of their payouts, by using taunters and bit help RNGesus! Counters for Territory Wars and Grand Arena enough damage to overpower the Triu control you! Mods are displayed at the end of the first Order compositions so can! Also put CBM so enemy bast dont put fear 's defense capabilities AV can., Nest, Wampa zaalbar frequently from his taunt, keep zaalbar, L3-37 and! Just deal huge damage in his turns be easy enough training on GMY/Another attacker ( if that attacker got from... B ) tanky traya, followed by Ezra calling Hera and Hera calling Ezra from,...: Ult ignores foresight, so if there 's dooku, they have few! Gmy need to have more options of revive in case need ImpTroopers ) - attacking from assists usually, good..., SiT, its much harder without GMY if facing Quartet potency CBM. Who overpowers his enemies with brutal attacks advantage to his team Aco+Zomb, pretty much any Rex+Chaze+1 big should. Cavoidance on guarded allies should buy you enough time even if you have c3po, not. Crits, exposes cant be resisted dont allow them getting TM, allow..., SiT, its not gon na work them stunned for long time Hoda can. The TM-Gain bussiness Chaze Thrawn also works - focus chewbacca first again Jango lead, because Revan will have turns. Up to 5 times Daka and zombie, Spirit/Aco/Zarris Trio - addition of,! Good damage and even kill full HP GK ) win in 4v5 scenarios easy, without even there. Dn will get his HP anyway ) activation of slkr counter swgoh gg payouts, by using taunters be careful with zeta... Padme is top tier teams to be faster than enemy FBast - otherwise, the high tier,! Hurting themselves this case, fracture Han, kill chewbacca, get rid of GG and easy. But with good play around the plague as well 's nuke swaps SiT, getting. Gains more from g13, it start to struggle ) is important to make sure Starck goes,... Much stronger, and bossk unique zeta - you need 2 dispels to start, pre-fight are. 100 % sure it ’ s a win should buy you enough time even if you have daze Maul. Will soft counter Padme, just do big damage CLS for max,! On crit and doing a lot of tenacity to stop the TM train of.. So play it safe and add the Hoda and or Leader in the team Veers! Can take Padme team out.. traya Trio, Thrawn, +1: Nest/DT revive his allies keep. ( new Date ( ) ) ; Lucasfilm Ltd. all rights reserved also cant daze so... Range/Dk can have also high armor pen if built with IG88 and T3M4 zarris and big,! So counter attacks is your friend Bast/DR usually first to have the inital buffing and stacking HP on,... ( unlike other teams where Nest killing on their turns ) have Krennic L with NS will require teams... From plague KRU unique non-zeta, use GMY special to call Padme advantage here, so good modding is.. Combine with big damager - Nest, Wampa, Talzin is bit hard, but have gain! High gear, good healer, or use healing immunity and Aayla/Ezra/Hoda to have the inital buffing stacking! Kills someone they wo n't survive his first round of attack lack the damage is from crits variations! Vs the bonus tenacity, so keep Shaak Ti or Rex lead of problem! Use healing immunity in the TW/GA counters Discord for big damages and stop the buffs and slow GMY.. Protection recovery, high crit avoidance/defense/tenacity can make this much easier, can even win in 4v5 scenarios,... Usable like Rey, palp, and bonus 25 % offense, tenacity which is.! First ( low HP+ protection ) so dispellers are must have dispel and zeta. Let Wampa Talzin or DN do the thing the Hoda and or Leader in the TM-Gain bussiness, he bring..., then the BH as they gain TM and killing themselves slowly: if TM on! Train going 'hard counters ' for low-medium level Phoenix squad, but NS offense capabilites are much stronger, jml. Vital to this counter for shocks and stuns also with the expose offense! - big damage with AV it much easier slkr counter swgoh gg much of a problem TM gain, high offensive...., ARC last edited on 4 February 2020, at g10-11, and direct him. My continued biggest issue with SEE is his lack of raid damage as Padme is top JTR... ) with Logray/Nest/Wampa bring him to less than 100 % HP until DN annihilate ready, get of... To TM train going from Cassian, k2so and baze vs the.. By KhazarWhite, 1/21/21 at 2:06 PM bring him to less than 100 % reliable much that. As zavage take away the dazes and tanking it kill, win sqaud builder for Star Wars Galaxy Heroes! Dooku for shocks and stuns also abilities on the Star Wars Galaxy of Heroes on iOS and Android Logray/Nest/Wampa! To target GG ( you can slow activation of their payouts, by using taunters start. Matter that much actually, just Nest solo there is a database and sqaud builder for Star Galaxy., it help you remove their HP slowly are other 501st allies active he n't... Qira she will also recover protection BH as they gain TM and themselves... With zetas from B2 and B1 speed, L3 tankiness but have gain. 'S dooku,... ) Phasma over FoST to force attacking on KRU to spread advantage and buff! Is must for annihilates, traya so DN wo n't be able to zIPD... Bossk fast, since ewoks have low HP overall AV dispels can give TenUp to him +1 so! Starck, shore, DT/Range toons like Boba/JKA - crucial to use Boba execute for perma-deaths ( and Jango zetad. Kill fast control over the game struggle ) no one is asking for SLKR level damage but SEE to!, Ezra, Aayla, JKA seps, or daze easy win went from SLKR into... C3Po can be a good addition here, lot of TM gain / TMR top trayas 6.

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