Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Place into an item socket of the right colour to gain this skill. For more general leveling advice, we recommend the following guides. Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it. Thereafter the Order, in effect, makes criminals of an estimated 500,000 people. If youve gotten this far with the guide, Id like to sincerely thank you & hope you decided to play the RF Inquisitor, you can check out my Twitch Stream, where I am live almost daily. Much like Blood RageBlood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1.00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Some mechanics' effects may have both AoE and non-AoE aspects. EDIT: Both pictures include the 3 aoe nodes from templar area. The base formula is: where life, ES and fireRes is the characters maximum life, maximum energy shield and fire resistance. = Right click to remove from a socket. Right click to remove from a socket. Also, if you take out Increased Area your RF area doesn't change. The State giveth, and the State taketh away. It does not grant a bonus to your character, but to skills in sockets connected to it. Hey Exiles, Supported Skills have 0.5% increased Skill Effect Duration, Supported Skills have 0.5% reduced Mana Cost, Supported Skills deal (15-24)% more Damage over Time. The damage bonus now starts at 40% instead of 30%, but only increases by 1% per level, instead of 3%. Contents 1 Skill functions and interactions 1.1 Sustaining Righteous Fire 1.2 Damage taken per Second Activation failed. Bug report reference #2,827,312,926, Terms of Use, Privacy Notice and Cookies Notice. Supports any skill that can kill enemies. You must have completed the six different Trials of Ascendancy found in Maps in order to access this area. You must have completed the six different Trials of Ascendancy found in Maps in order to access this area. Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Item Cluster Jewel Oil League. His eye closed on the city ahead that he would never call home. Poe-Roadmap, Still sane exile ? E Righteous Fire now burns nearby monsters and the character based on a percentage of life and a percentage of energy shield of the caster. + League Starter Though RF can seem daunting to League Start with, it is extremely doable, especially in a Trade environment. Right click to remove from a socket. This is also a great place to get Dex or Chaos res along with +1 to socketed aura gems and placing our aura gems in our gloves for the bonus. 's circular area of effect will double the area of ground covered by the circle. reap + awakend spell cascade + spell echo + empower + increased critical strike chance + increased area of effect. Deals (8.8-1927.1) Base Chaos Damage per second. Base duration is 4 seconds Sacrifices 60 % of your total Energy Shield and Life Deals (120-158) % of Sacrificed Energy Shield and Life as Fire Damage per second If this skill would repeat when cast this way, it will instead expand again from the same projectiles after a short delay.Deals (18-769) to (26-1130) Cold Damage+(0-4) to radius20% less Area of Effect when Cast on FrostboltCan expand from up to 2 Frostbolt ProjectilesAdds (3-118) to (4-172) Cold Damage against Chilled Enemies Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Sadly RF ain't a duration skill, so Rapid decay won't work. 100 i Gem . Righteous Fire now deals 20% less damage to enemies at all levels. An easy source of Life & Chaos Resist, we can craft minimum frenzy charges for some free damage too. Much like Blood RageBlood RageSpell, Duration, PhysicalLevel: (1-20)Cost: (12-29) LifeCooldown Time: 1.00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. I'm not confident it supports it at all anymore. Hypothermia if you chill enemy with frost nova to proc EE and apply curses on hit Apparently it does not work, The wiki says Hypothermis doesn't work with DOTs http://pathofexile.gamepedia.com/Hypothermia_Support. The effect ends when you have 1 life remaining. Path of Exile 3.17 Righteous Fire Autobomber BuildAfter showcasing this build a lot of you have been requesting a full guide for it, and today we are finally. Fire damage, area damage, elemental damage, burning damage, damage over time, and generic damage affects RF. Place into an item socket of the right colour to gain this skill. Now grants 1% increased spell damage per 1% quality (was 0.75% per 1%). Right click to remove from a socket., Ice NovaIce NovaSpell, AoE, Cold, NovaLevel: (1-20)Cost: (8-23) ManaCast Time: 0.70 secCritical Strike Chance: 6.00%Effectiveness of Added Damage: 190%AoE Radius: 30Requires Level 12A chilling circle of ice expands from the caster. Here we want High sources of Fire Damage Over Time Multiplier & Increase Fire Damage. @ Elementalist Righteous fire 90 Permalink : View simple build. Area of effect (often referred to as AoE) refers to mechanics (such as skills, auras, and monster abilities) that apply to an area of the ground (rather than targeting a particular character, monster, etc.). Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage+10% to Maximum Effect of ShockRing always Shocks Additional Effects per 1% Quality: 2% increased Shock Duration on enemiesPlace into an item socket of the right colour to gain this skill. Area of effect (often referred to as AoE) refers to an area with radius in where all enemies can be affected by the effect. If you get lucky some other welcomed stats are chaos res, huge life regen and a big dex roll. Enemies now burn for 20% of your maximum Life and Energy Shield per second as Fire Damage at all gem levels (from 40%). Some great bases to use would include. Fixed a bug where Righteous Fire was not correctly supported by the, Righteous fire no longer deals extra damage to players when using. A few mechanics apply a specific increase (usually expressed as an integer) to a dimension of the area of effect. The setup here depends on how many sockets we actually have access to, but they will be listed in order of priority so if you only have a 4-link or 5-link dont worry. Polymath 3. When Dual Wielding, Deals 60% Damage from each Weapon combined. The damage it deals scales with your Life and Energy Shield amount. For other daily content including build updates, be sure to check out my Youtube Channel. All hits will deal added chaos damage to the cursed enemies.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.5% increased Damage from Damage Over Time effects0.5% increased Effect of CurseSpell Hits have 0.5% chance to Hinder Cursed Enemies with 30% reduced Movement Speed for 4 secondsBase duration is (9-10.9) secondsCursed enemies have -(20-29)% to Chaos ResistanceCursed enemies take (15-25)% increased Damage from Damage Over Time effectsAdds (9-46) to (12-57) Chaos Damage to Hits against Cursed EnemiesCurse gains 10 Doom per second if you Cast this Spell yourself+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Please consider helping keep the wiki up to date. 2 \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}{\frac {r_{i}^{2}}{r_{b}^{2}}}=({\frac {r_{i}}{r_{b}}})^{2}={\frac {100+AoE\%}{100}}. Modifiers Crafting Horticrafting Metamods. Our primary damage scaling will come from high amounts of Life & Energy shield alongside modifiers to Fire Damage, Burning Damage, and (Fire) Damage Over Time Multiplier from the tree & gear. Gem / jew setup. From Vailsburg To Vaudeville 04. I know about the others, but are you sure area damage applies? You can also go with a mixture of stats such as High burn damage & high increases and craft Multi. List of enchantment modifiers that can spawn on helmets. #% reduced Damage taken from Damage Over Time, 10% reduced Damage taken from Damage Over Time. Depending on the player's resistance, less regeneration is needed to break even. It is the following remark made by the French ex-Emperor while allegedly in exile and writing . Item . Reach into the Void and claim your prize. A subreddit dedicated to Path of Exile, an ARPG made by Grinding Gear Games. Righteous Fire Inquisitor is one of the tankiest builds in the game, your combined Life and Energy shield should be 8 or even 10k, and with Fire Resistance at 90%, tons of Life and ES Regeneration, Consecrated Ground effect, Armour, Divine Shield, and instant Enduring Cry you can't really die that easily. Display one column all-in-one. Mar 01, 2023 what killed freddy fender. = r \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}({\frac {20}{18}})^{2}\approx 1.234\approx {\frac {100+24}{100}}. Fixed a bug where Righteous Fire could continue to burn enemies after death. LOVE, POVERTY, WAR AND Also by Christopher Hitchens BLOOD, CLASS AND EMPIRE: The Enduring Anglo-American Relationship A LONG SHORT WAR: The Postponed Liberation of Iraq WHY ORWELL MATTERS LEFT HOOKS, RIGHT CROSSES: A Decade of Political Writing (edited with Christopher Caldwell) LETTERS TO A YOUNG CONTRARIAN THE TRIAL OF HENRY KISSINGER BLAMING THE VICTIMS: Spurious Scholarship and the . 0.35% increased Quantity of Items Dropped by Enemies Slain from Supported Skills, (17-36)% increased Quantity of Items Dropped by Enemies Slain from Supported Skills, 0.5% increased Rarity of Items Dropped by Enemies Slain from Supported Skills, Supported Skills have 0.1% chance for Coin Shower on Kill, (40-59)% increased Rarity of Items Dropped by Enemies Slain from Supported Skills, Enchantment Righteous Fire Area Of Effect 1, Enchantment Righteous Fire Area Of Effect 2, Enchantment Righteous Fire Spell Damage 1, Enchantment Righteous Fire Spell Damage 2, https://www.pathofexile.com/forum/view-thread/1447936/#p11831490, https://www.pathofexile.com/forum/view-thread/1893108#p14450006. Righteous Fire has the following alternate skill effects: Monster use their own version of Righteous Fire, most notably Unrighteous Fire, which has a few internal ids. Right click to remove from a socket. The above will, of course, vary for some boss mechanics; for instance, in the Guardian Of The Hydra fight, we would want to stay right on top and dodge behind when she fires any of her projectiles. Righteous Fire's radius has increased from 14 to 18 units. It does not grant a bonus to your character, but to skills in sockets connected to it. Righteous Fire is my favorite skill for a lot of reasons so I hope if you choose to play it yourself following my guide that you can get as much joy out of p. To make your leveling experience all the way to maps smoother, I recommend crafting a magic weapon with added fire damage. Per 1% Quality: 1 Superior 2 3 Supported Skills deal 0.5% increased Area Damage Supported Skills have (30-49)% increased Area of Effect This is a Support Gem. At Level 12 we get Flame Surge which we will use for single target all the way up to Level 55, make sure your target is ignited from your other skill to get max damage output. Yep, it has the AoE tag. Increased Area Of Effect / Concentrated Effect on Righteous Fire. Fixed a common client and instance crash related to the Righteous Fire skill. Version history References Bex_GGG (January 31, 2018). Deals (21-300) to (32-450) Physical Damage. Right click to remove from a socket. Right click to remove from a socket. 100 Retrieved January 31, 2018. O dano dessa build vem principalmente do level do Essence Drain, podendo atingir level 30 com uma Skin of the Loyal +3 (+2 Proj/Duration e +1 Socketed Gem). Vaal skills, channelling skills, and skills with a reservation cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills require 1% reduced amount of Damage taken to TriggerTrigger Supported Spells when you take a total of (528-3272) DamageSupported Skills deal (-70-6)% more DamageThis Gem can only Support Skill Gems requiring Level (38-70) or lowerYou cannot Cast Supported Triggerable Spells directlyThis is a Support Gem. This page was last edited on 4 March 2023, at 07:52. Press question mark to learn the rest of the keyboard shortcuts. To sustain the degeneration damage Fire Resistance and Life Regeneration are needed. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage+10% to Maximum Effect of ShockRing always Shocks Additional Effects per 1% Quality: 2% increased Shock Duration on enemiesPlace into an item socket of the right colour to gain this skill. Requires a Melee Weapon. A decent capital gains tax (we have a minor one now) would have been a brake on NZ's property bubble. burnLife and burnES is the percent of life and energy shield that Righteous fire burns for and dmgTaken is the sum of all Damage taken stats, for example DespairDespairSpell, AoE, Duration, Chaos, Curse, HexLevel: (1-20)Cost: (16-33) ManaCast Time: 0.50 secRadius: 22Requires Level 24Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. Equally comfortable playing on Hard core, Soft core, and Solo-Self Found Leagues he is well known for his Righteous Fire guide which is exceedingly detailed. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Personally i prefer to use (on helmet) RF, Awakened Inc AoE, Elemental Focus . For mobility, well be using Frostblink all the way from Act 1 to the endgame. r b Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. The 1948 Palestine war was fought in the territory of what had been, at the start of the war, British-ruled Mandatory Palestine. O Vaal Righteous Fire utilizado em conjunto com o Blight em forma de Totem para dar mais DPS em Single Target. Previously, each point spent towards increasing the radius of area skills was better than the last, making accumulation of the stat far too desirable. I'd consider putting Flame Surge on that 6L instead of Empower for single target damage, since the latter doesn't affect RF damage at all. The damage it deals scales with your Life and Energy Shield amount. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. poe quality does not increase physical damage. Enemies now burn for 20% of your maximum Life and Energy Shield per second as Fire Damage at all gem levels (from 40%). https://www.poewiki.net/index.php?title=Area_of_effect&oldid=1342716, Creative Commons Attribution-NonCommercial 3.0 Unported, It can describe the area affected by the mechanic. A "Masters of wit, strength and cunning. Quest Passive Mastery Ascendancy Classes The Lord's Labyrinth. E You won't deal any damage with hits. Yes, they do, try linking conc effect, and you'll see the difference. 1. The base formula is: where life, ES and fireRes is the characters maximum life, maximum energy shield and fire resistance. 2 1. From abusing Snapshotting to making use of various Ascendancies to optimise damage and life regeneration, Righteous Fire builds have always driven players to overcome the challenges thrown at us in Path Of Exile and find a way around the many quirks the playstyle offers. This should improve the use of Righteous Fire Totems. r Your Righteous Fire becomes a celestial effect. Eternal Labyrinth. All hits will deal added chaos damage to the cursed enemies. Your Righteous Fire becomes divine white flames. Deals (34-537) to (101-1610) Lightning Damage. Instant skills cannot be supported by Spell Echo and will not be cast a second time by similar effects (such as from the Echoing Shrine). Quality on Righteous Fire now works properly. Supported Skills will summon a Totem which uses that Skill. You take burning damage, deal burning damage to those around you, and have increased spell damage. i 5 17 Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming 17 comments Best Add a Comment Moasseman 7 yr. ago Empower doesn't give any DPS to Righteous Fire itself. The mathematics of that mean that the circle's radius and diameter will increase by around 40%. Before you read on, I also have a Juggernaut version of Righteous Fire. Your Righteous Fire becomes a Lightbringer Effect. Last edited by Hazouzoul on Jul 11, 2015, 6:36:22 PM. Righteous FireSpell, AoE, FireLevel: (1-20)Cooldown Time: 0.30 secCan Store 1 Use(s)Cast Time: InstantAoE Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. The PoB community fork created by Localidentity is the only version being kept up to date, so make sure you have the correct version: PoB Community Fork. Right click to remove from a socket. Right click this item then left click an item to apply it. It does, although seeing as it's a percentage-based increase with the base radius being low, the increase is minimal. Babylon was the capital city of the ancient Babylonian Empire, which itself is a term referring to either of two separate empires in the Mesopotamian area in antiquity. 30_Amosc~Uc~UBOOKMOBI ) / 4 9 > D I NH S[ X _Z g o x "d$&w(*_,.S02468! Minions, Totems, Traps and Mines cannot gain Inspiration Charges. Preferably a high shield with +to maximum elemental resistances. It also grants more spell damage to the user while active. I know about the others, but are you sure area damage applies? Various countries overseas have adjusted the tax to cope with transactions when farmers and tradies cash up, often in the latter case, on retirement. Right click to remove from a socket.. Moribund, he gazed upon the journey taken as blood trickled down his chin. If the caster targets near their Frostbolt projectiles, it will expand from a number of those projectiles instead. 100 Ancestral Warchief Totem grants 30% increased Melee Damage while Active. I'm pretty sure the skill needs to hit to work with culling strike. Preferably a hybrid Armour ES base with high life and some resistances. grace fulton net worth austerberry v oldham corporation poe quality does not increase physical damage. March 3, 2023 12:12pm. You will be rewarded with an additional use of the Divine Font on completing the Labyrinth. End game players will be hunting for an. This Comprehensive PoB will carry you through each stage of leveling, from both a League Start perspective & using Twink Gear all the way up to End Game and High Budget with Aegis and Melding. The mighty warriors traded in blows, the nimble archers in arrows, yet it was the brazen thaumaturgists who would bring catastrophe to all. Burning enemies are dealt more damage. Path of Exile Wiki is a FANDOM Games Community. r Burning enemies are dealt more damage. Your Righteous Fire becomes divine white flames. It also now deals 35% of Life and Energy Shield as Base Fire Damage per second (previously 20%). This build guide can be viewed in a video format if you so prefer, which can be found below. "I swore to use my position to help the people. Supported Skills have (25-34)% reduced Mana Cost. Skill gems with an area of effect have the AoE gem tag . \color [rgb]{0.6392156862745098,0.5529411764705883,0.42745098039215684}\pi r_{i}^{2}={\frac {100+AoE\%}{100}}\times \pi r_{b}^{2}, Cancelling out pi and dividing both sides by rb2 we get, r Adds or replaces an enchantment on body armour. Contents 1 Mechanics 2 Skill gems 3 Base items 4 Unique items 4.1 Generic area of effect size 4.2 Specific area of effect size 4.3 Generic area of effect damage If you hit an ignited enemy, will create burning ground under them. Other AoE skills like CleaveCleaveAttack, AoE, Physical, MeleeLevel: (1-20)Cost: 6 ManaAttack Speed: 80% of baseAttack Damage: (125-237)% of baseEffectiveness of Added Damage: (125-237)%AoE Radius: 20The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. 7 1. Fixed a bug where Righteous Fire could continue to burn enemies after death. = Minions cannot gain the Lifetap buff. Curses all targets in an area, lowering their chaos resistance. Right click to remove from a socket. o it feels like the gems have their abilities reversed. Now that sounds all very good being so tanky, but you will lose some advantages that the inquisitor has to offer namely: Much higher boss damage, more complex due to ES scaling, nearly immune to curses and easier on the map mods. Your spell damage is substantially increased while under this effect. Instead of casting that spell, you will summon a totem that casts the spell for you. Armageddon Brand Attached Target Fire Penetration 1, Armageddon Brand Attached Target Fire Penetration 2, Enchantment Ancestral Protector Attack Speed 1, Enchantment Ancestral Protector Attack Speed 2, Enchantment Ancestral Protector Resistances 1, Enchantment Ancestral Protector Resistances 2, Enchantment Ancestral Protector Placement Speed 1, Enchantment Ancestral Protector Placement Speed 2, Enchantment Ancestor Warchief Melee Damage 1, Enchantment Ancestor Warchief Melee Damage 2, Enchantment Ancestor Warchief Area Of Effect 1, Enchantment Ancestor Warchief Area Of Effect 2, Enchantment Ancestral Cry Exerted Attack Damage 1, Enchantment Ancestral Cry Exerted Attack Damage 2, Enchantment Ancestral Cry Minimum Power 1, Enchantment Animate Guardian Elemental Resistances 1, Enchantment Animate Guardian Elemental Resistances 2, Enchantment Animate Weapon Chance To Create Additional Copy 1, Enchantment Animate Weapon Chance To Create Additional Copy 2, Enchantment Arcane Cloak Additional Mana Spent 1, Enchantment Arcane Cloak Additional Mana Spent 2, Enchantment Arcane Cloak Grants Life Regeneration 1, Enchantment Arc Num Of Additional Projectiles In Chain 1, Enchantment Arctic Armour Mana Reservation 1, Enchantment Arctic Armour Mana Reservation 2, Enchantment Creeping Frost Chilling Area Movement Velocity 1, Enchantment Creeping Frost Area Of Effect 1, Enchantment Creeping Frost Area Of Effect 2, Enchantment Artillery Ballista Cross Pattern 1, Enchantment Artillery Ballista Additional Arrows 1, Enchantment Artillery Ballista Additional Arrows 2, Enchantment Artillery Ballista Fire Penetration 1, Enchantment Artillery Ballista Fire Penetration 2, Enchantment Assassins Mark Curse Effect 1, Enchantment Assassins Mark Curse Effect 2, Enchantment Ball Lightning Additional Projectiles 1, Enchantment Ball Lightning Area Of Effect 1, Enchantment Ball Lightning Area Of Effect 2, Enchantment Barrage Num Of Additional Projectiles 1, Enchantment Blade Blast Detonation Area 1, Enchantment Blade Blast Detonation Area 2, Enchantment Bladefall Critical Strike Chance 1, Enchantment Bladefall Critical Strike Chance 2, Enchantment Bladestorm Maximum Number Of Storms Allowed 1, Enchantment Blade Vortex Crit Multi Per Blade 1, Enchantment Blade Vortex Crit Multi Per Blade 2, Enchantment Blade Vortex Area Of Effect 1, Enchantment Blade Vortex Area Of Effect 2, Enchantment Blast Rain Additional Blast 2, Enchantment Blazing Salvo Num of Additional Projectiles 1, Enchantment Blight Secondary Skill Duration 1, Enchantment Blight Secondary Skill Duration 2, Enchantment Burning Arrow Debuff Effect 1, Enchantment Burning Arrow Debuff Effect 2, Enchantment Burning Arrow Ignite Chance 1, Enchantment Burning Arrow Ignite Chance 2, Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 1, Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 2, Enchantment Summon Carrion Golem Damage 1, Enchantment Summon Carrion Golem Damage 2, Enchantment Summon Carrion Golem Elemental Resistances 1, Enchantment Summon Carrion Golem Elemental Resistances 2, Enchantment Summon Carrion Golem Granted Buff Effect 1, Enchantment Summon Carrion Golem Granted Buff Effect 2, Enchantment Caustic Arrow Area Of Effect 1, Enchantment Caustic Arrow Area Of Effect 2, Enchantment Caustic Arrow Wither On Hit 1, Enchantment Caustic Arrow Wither On Hit 2, Enchantment Chain Hook Cone Radius Per 12 Rage 1, Enchantment Chain Hook Gain Rage On Hit Chance 1, Enchantment Chain Hook Gain Rage On Hit Chance 2, Enchantment Chaos Golem Elemental Resistances 1, Enchantment Chaos Golem Elemental Resistances 2, Enchantment Chaos Golem Percent Additional Physical Damage Reduction 1, Enchantment Chaos Golem Percent Additional Physical Damage Reduction 2, Enchantment Blade Flurry Dodge Per Stack 1, Enchantment Blade Flurry Dodge Per Stack 2, Enchantment Blade Flurry Area Of Effect 1, Enchantment Blade Flurry Area Of Effect 2, Enchantment Charged Dash Dodge When Finished Channelling 1, Enchantment Charged Dash Dodge When Finished Channelling 2, Enchantment Charged Dash Movement Speed 1, Enchantment Charged Dash Movement Speed 2, Enchantment Charged Dash Radius Final Explosion 1, Enchantment Charged Dash Radius Final Explosion 2, Enchantment Cobra Lash Number Of Additional Chains 1, Enchantment Cobra Lash Number Of Additional Chains 2, Enchantment Cobra Lash Projectile Speed 1, Enchantment Cobra Lash Projectile Speed 2, Enchantment Icicle Mine Critical Multiplier 1, Enchantment Icicle Mine Critical Multiplier 2, Enchantment Consecrated Path Area Of Effect 1, Enchantment Consecrated Path Area Of Effect 2, Enchantment Conversion Trap Cooldown Speed 1, Enchantment Conversion Trap Cooldown Speed 2, Enchantment Convocation Life Regeneration 1, Enchantment Convocation Life Regeneration 2, Enchantment Desecrate Additional Corpse 1, Enchantment Desecrate Additional Corpse 2, Enchantment Determination Mana Reservation 1, Enchantment Determination Mana Reservation 2, Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 1, Enchantment Detonate Dead Percent Chance To Detonate Additional Corpse 2, Enchantment Detonate Dead Area Of Effect 1, Enchantment Detonate Dead Area Of Effect 2, Enchantment Devouring Totem Leech Per Second 1, Enchantment Devouring Totem Leech Per Second 2, Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 1, Enchantment Devouring Totem Percent Chance To Consume Additional Corpse 2, Enchantment Discipline Mana Reservation 1, Enchantment Discipline Mana Reservation 2, Enchantment Divine Ire Number Of Additional Nearby Enemies To Zap 1, Enchantment Divine Ire Number Of Additional Nearby Enemies To Zap 2, Enchantment Dominating Blow Additional Magic 1, Enchantment Dominating Blow Additional Magic 2, Enchantment Dominating Blow Additional Rare 1, Enchantment Double Slash Added Phys To Bleeding 1, Enchantment Double Slash Added Phys To Bleeding 2, Enchantment Double Slash Critical Strikes 1, Enchantment Double Slash Critical Strikes 2, Enchantment Double Slash Area Of Effect 1, Enchantment Double Slash Area Of Effect 2, Enchantment Double Strike Critical Strike Chance 1, Enchantment Double Strike Critical Strike Chance 2, Enchantment Double Strike Double Damage Vs Bleeding 1, Enchantment Double Strike Double Damage Vs Bleeding 2, Enchantment Dual Strike Critical Strike Chance 1, Enchantment Dual Strike Critical Strike Chance 2, Enchantment Earthquake Damage per 0.1s Duration 1, Enchantment Earthquake Damage per 0.1s Duration 2, Enchantment Earthshatter Additional Spike 1, Enchantment Elemental Hit Chance To Freeze Shock Ignite 1, Enchantment Elemental Hit Chance To Freeze Shock Ignite 2, Enchantment Elemental Weakness Curse Effect 1, Enchantment Elemental Weakness Curse Effect 2, Enchantment Elemental Weakness Duration 1, Enchantment Elemental Weakness Duration 2, Enchantment Enduring Cry Additional Endurance Charge 1, Enchantment Enduring Cry Cooldown Speed 1, Enchantment Enduring Cry Cooldown Speed 2, Enchantment Ensnaring Arrow Area Of Effect 1, Enchantment Ensnaring Arrow Area Of Effect 2, Enchantment Ensnaring Arrow Debuff Effect 1, Enchantment Ensnaring Arrow Debuff Effect 2, Enchantment Ethereal Knives Number Of Targets To Pierce 1, Enchantment Ethereal Knives Projectile Speed 1, Enchantment Ethereal Knives Projectile Speed 2, Enchantment Explosive Arrow Attack Speed 1, Enchantment Explosive Arrow Attack Speed 2, Enchantment Explosive Arrow Increased Duration 1, Enchantment Explosive Arrow Increased Duration 2, Enchantment Explosive Arrow Area Of Effect 1, Enchantment Explosive Arrow Area Of Effect 2, Enchantment Explosive Arrow Reduced Duration 1, Enchantment Explosive Arrow Reduced Duration 2, Enchantment Firestorm Explosion Area Of Effect 1, Enchantment Firestorm Explosion Area Of Effect 2, Enchantment Fire Trap Burning Ground Duration 1, Enchantment Fire Trap Burning Ground Duration 2, Enchantment Flameblast Critical Strike Chance 1, Enchantment Flameblast Critical Strike Chance 2, Enchantment Flame Golem Elemental Resistances 1, Enchantment Flame Golem Elemental Resistances 2, Enchantment Flame Golem Granted Buff Effect 1, Enchantment Flame Golem Granted Buff Effect 2, Enchantment Flame Surge Critical Strike Chance 1, Enchantment Flame Surge Critical Strike Chance 2, Enchantment Flame Surge Vs Burning Enemies 1, Enchantment Flame Surge Vs Burning Enemies 2, Enchantment Flamethrower Additional Flamethrowers 1, Enchantment Flamethrower Additional Flamethrowers 2, Enchantment Flamethrower Trap Cast Speed 1, Enchantment Flamethrower Trap Cast Speed 2, Enchantment Flamethrower Trap Cooldown Speed 1, Enchantment Flamethrower Trap Cooldown Speed 2, Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 1, Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 2, Enchantment Flame Totem Num Of Additional Projectiles 1, Enchantment Flame Totem Num Of Additional Projectiles 2, Enchantment Flame Totem Projectile Speed 1, Enchantment Flame Totem Projectile Speed 2, Enchantment Flesh and Stone Mana Reservation 1, Enchantment Flesh and Stone Mana Reservation 2, Enchantment Flesh Offering Attack Speed 1, Enchantment Flesh Offering Attack Speed 2, Enchantment Flicker Strike Cooldown Speed 1, Enchantment Flicker Strike Cooldown Speed 2, Enchantment Flicker Strike Damage Per Frenzy Charge 1, Enchantment Flicker Strike Damage Per Frenzy Charge 2, Enchantment Freezing Pulse Projectile Speed 1, Enchantment Freezing Pulse Projectile Speed 2, Enchantment Frenzy Damage Per Frenzy Charge 1, Enchantment Frenzy Damage Per Frenzy Charge 2, Enchantment Frenzy Percent Chance To Gain Additional Frenzy Charge 1, Enchantment Frenzy Percent Chance To Gain Additional Frenzy Charge 2, Enchantment Frost Blades Projectile Speed 1, Enchantment Frost Blades Projectile Speed 2, Enchantment Frost Bomb Increased Duration 1, Enchantment Frost Bomb Increased Duration 2, Enchantment Frost Fury Additional Max Number Of Stages 1, Enchantment Frost Fury Area Of Effect Per Stage 1, Enchantment Frost Fury Area Of Effect Per Stage 2, Enchantment Frost Shield Cooldown Count 1, Enchantment Frost Shield Health per Stage 1, Enchantment Frost Shield Health per Stage 2, Enchantment Galvanic Arrow Projectile Speed 1, Enchantment Galvanic Arrow Projectile Speed 2, Enchantment General's Cry Additional Mirage Warrior 1, Enchantment General's Cry Cooldown Speed 1, Enchantment General's Cry Cooldown Speed 2, Enchantment Glacial Cascade Physical Damage Percent To Add As Cold 1, Enchantment Glacial Cascade Physical Damage Percent To Add As Cold 2, Enchantment Glacial Cascade Area Of Effect 1, Enchantment Glacial Cascade Area Of Effect 2, Enchantment Glacial Hammer Freeze Chance 1, Enchantment Glacial Hammer Freeze Chance 2, Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 1, Enchantment Glacial Hammer Physical Damage Percent To Add As Cold Damage 2, Enchantment Herald Of Agony Mana Reservation 1, Enchantment Herald Of Agony Mana Reservation 2, Enchantment Herald Of Agony Num Of Secondary Projectiles 1, Enchantment Herald Of Ash Mana Reservation 1, Enchantment Herald Of Ash Mana Reservation 2, Enchantment Herald Of Ice Mana Reservation 1, Enchantment Herald Of Ice Mana Reservation 2, Enchantment Herald Of Purity Additional Minion 1, Enchantment Herald Of Purity Mana Reservation 1, Enchantment Herald Of Purity Mana Reservation 2, Enchantment Herald Of Thunder Mana Reservation 1, Enchantment Herald Of Thunder Mana Reservation 2, Enchantment Hexblast Chance to not Consume Hex 1, Enchantment Hexblast Chance to not Consume Hex 2, Enchantment Ice Crash Physical Damage Percent To Add As Cold Damage 1, Enchantment Ice Crash Physical Damage Percent To Add As Cold Damage 2, Enchantment Ice Golem Elemental Resistances 1, Enchantment Ice Golem Elemental Resistances 2, Enchantment Ice Golem Grants Percent Additional Critical Strike Chance And Accuracy 1, Enchantment Ice Golem Grants Percent Additional Critical Strike Chance And Accuracy 2, Enchantment Ice Siphon Trap Chill Effect 1, Enchantment Ice Siphon Trap Chill Effect 2, Enchantment Ice Siphon Trap Damage Taken 1, Enchantment Ice Spear Additional Projectile 1, Enchantment Ice Spear Distance Before Form Change 1, Enchantment Ice Spear Distance Before Form Change 2, Enchantment Ice Spear Percent Chance To Gain Power Charge On Critical Strike 1, Enchantment Ice Spear Percent Chance To Gain Power Charge On Critical Strike 2, Enchantment Ice Spear Second Form Critical Strike Chance 1, Enchantment Ice Spear Second Form Critical Strike Chance 2, Enchantment Incinerate Damage Per Stage 3, Enchantment Infernal Blow Increased Damage Per Stack 1, Enchantment Infernal Blow Increased Damage Per Stack 2, Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 1, Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 2, Enchantment Infernal Blow Area Of Effect 1, Enchantment Infernal Blow Area Of Effect 2, Enchantment Infernal Cry Combust Area Of Effect 1, Enchantment Infernal Cry Cooldown Speed 1, Enchantment Infernal Cry Cooldown Speed 2, Enchantment Intimidating Cry Area Of Effect 1, Enchantment Intimidating Cry Area Of Effect 2, Enchantment Intimidating Cry Cooldown Speed 1, Enchantment Intimidating Cry Cooldown Speed 2, Enchantment Kinetic Blast Area Of Effect 1, Enchantment Kinetic Blast Area Of Effect 2, Enchantment Kinetic Bolt Projectile Speed 1, Enchantment Kinetic Bolt Projectile Speed 2, Enchantment Lancing Steel Chance To Not Consume Shards 1, Enchantment Lancing Steel Chance To Not Consume Shards 2, Enchantment Lancing Steel Number of Additional Projectiles 1, Enchantment Lightning Arrow Extra Targets 1, Enchantment Lightning Arrow Extra Targets 2, Enchantment Lightning Arrow Area Of Effect 1, Enchantment Lightning Arrow Area Of Effect 2, Enchantment Stormblast Mine Aura Effect 1, Enchantment Stormblast Mine Aura Effect 2, Enchantment Stormblast Mine Throwing Speed 1, Enchantment Stormblast Mine Throwing Speed 2, Enchantment Lightning Golem Elemental Resistances 1, Enchantment Lightning Golem Elemental Resistances 2, Enchantment Lightning Golem Granted Buff Effect 1, Enchantment Lightning Golem Granted Buff Effect 2, Enchantment Lightning Strike Additional Pierce 1, Enchantment Lightning Strike Additional Pierce 2, Enchantment Lightning Strike Num Of Additional Projectiles 1, Enchantment Lightning Strike Num Of Additional Projectiles 2, Enchantment Lightning Tendrils Critical Strike Chance 1, Enchantment Lightning Tendrils Critical Strike Chance 2, Enchantment Lightning Tendrils Area Of Effect 1, Enchantment Lightning Tendrils Area Of Effect 2, Enchantment Lightning Tower Trap Additional Beams 1, Enchantment Lightning Tower Trap Cast Speed 1, Enchantment Lightning Tower Trap Cast Speed 2, Enchantment Lightning Tower Trap Cooldown Speed 1, Enchantment Lightning Tower Trap Cooldown Speed 2, Enchantment Lightning Tower Trap Damage 1, Enchantment Lightning Tower Trap Damage 2, Enchantment Lightning Tower Trap Duration 1, Enchantment Lightning Tower Trap Duration 2, Enchantment Lightning Trap Additional Pierce 1, Enchantment Lightning Trap Additional Pierce 2, Enchantment Lightning Trap Shock Effect 1, Enchantment Lightning Trap Shock Effect 2, Enchantment Magma Orb Num Of Additional Projectiles In Chain 2, Enchantment Malevolence Mana Reservation 1, Enchantment Malevolence Mana Reservation 2, Enchantment Pestilent Strike Area Of Effect 1, Enchantment Pestilent Strike Area Of Effect 2, Enchantment Mirror Arrow Cooldown Speed 1, Enchantment Mirror Arrow Cooldown Speed 2, Enchantment Molten Strike Num Of Additional Projectiles 1, Enchantment Molten Strike Num Of Additional Projectiles 2, Enchantment Molten Strike Area Of Effect 1, Enchantment Molten Strike Area Of Effect 2, Enchantment Pyroclast Mine Additional Projectiles 1, Enchantment Pyroclast Mine Throwing Speed 1, Enchantment Pyroclast Mine Throwing Speed 2, Enchantment Phase Run Percent Chance To Not Consume Frenzy Charges 1, Enchantment Phase Run Percent Chance To Not Consume Frenzy Charges 2, Enchantment Physical Cascade Additional Cascades 1, Enchantment Physical Cascade Cooldown Speed 1, Enchantment Physical Cascade Cooldown Speed 2, Enchantment Physical Cascade Trap Damage 1, Enchantment Physical Cascade Trap Damage 2, Enchantment Physical Cascade Trap Duration 1, Enchantment Physical Cascade Trap Duration 2, Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 1, Enchantment Plague Bearer Poison Dot Multiplier While Aura Active 2, Enchantment Plague Bearer Stored Poison Damage To Deal Per Second 1, Enchantment Plague Bearer Stored Poison Damage To Deal Per Second 2, Enchantment Power Siphon Additional Projectiles 1, Enchantment Power Siphon Additional Projectiles 2, Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 1, Enchantment Power Siphon Percent Chance To Gain Power Charge On Kill 2, Enchantment Projectile Weakness Curse Effect 1, Enchantment Projectile Weakness Curse Effect 2, Enchantment Projectile Weakness Duration 1, Enchantment Projectile Weakness Duration 2, Enchantment Puncture Maim On Hit Percent Chance 1, Enchantment Puncture Maim On Hit Percent Chance 2, Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 1, Enchantment Purifying Flame Area Of Effect When Targeting Consecrated Ground 2, Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 1, Enchantment Purifying Flame Consecrated Ground Enemy Damage Taken 2, Enchantment Purity Of Elements Mana Reservation 1, Enchantment Purity Of Elements Mana Reservation 2, Enchantment Purity Of Fire Mana Reservation 1, Enchantment Purity Of Fire Mana Reservation 2, Enchantment Purity Of Ice Mana Reservation 1, Enchantment Purity Of Ice Mana Reservation 2, Enchantment Purity Of Lightning Mana Reservation 1, Enchantment Purity Of Lightning Mana Reservation 2, Enchantment Rain Of Arrows Attack Speed 1, Enchantment Rain Of Arrows Attack Speed 2, Enchantment Rain Of Arrows Area Of Effect 1, Enchantment Rain Of Arrows Area Of Effect 2, Enchantment Rain Of Arrows Repeat Count 1, Enchantment Rain Of Arrows Repeat Count 2, Enchantment Rallying Cry Additional Exert 1, Enchantment Rejuvination Totem Life Regeneration 1, Enchantment Rejuvination Totem Life Regeneration 2, Enchantment Rejuvination Totem Percent Life Regeneration Added As Mana Regeneration 1, Enchantment Rejuvination Totem Percent Life Regeneration Added As Mana Regeneration 2, Enchantment Righteous Fire Area Of Effect 1, Enchantment Righteous Fire Area Of Effect 2, Enchantment Righteous Fire Spell Damage 1, Enchantment Righteous Fire Spell Damage 2, Enchantment Scourge Arrow Additional Spore 1, Enchantment Scourge Arrow Chance To Poison 1, Enchantment Scourge Arrow Chance To Poison 2, Enchantment Searing Bond Totem Elemental Resistances 1, Enchantment Searing Bond Totem Elemental Resistances 2, Enchantment Searing Bond Totem Placement Speed 1, Enchantment Searing Bond Totem Placement Speed 2, Enchantment Seismic Cry Exerted Attack Damage 1, Enchantment Seismic Cry Exerted Attack Damage 2, Enchantment Shattering Steel Chance to Not Consume Shards 1, Enchantment Shattering Steel Chance to Not Consume Shards 2, Enchantment Shattering Steel Fortify On Hit Close Range 1, Enchantment Shock Nova Larger Ring Damage 1, Enchantment Shock Nova Larger Ring Damage 2, Enchantment Shrapnel Ballista Additional Arrows 1, Enchantment Shrapnel Ballista Extra Pierces 1, Enchantment Shrapnel Ballista Extra Pierces 2, Enchantment Shrapnel Ballista Projectile Speed 1, Enchantment Shrapnel Ballista Projectile Speed 2, Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 1, Enchantment Shrapnel Shot Physical Damage Percent To Add As Lightning Damage 2, Enchantment Shrapnel Trap Secondary Explosions 1, Enchantment Shrapnel Trap Secondary Explosions 2, Enchantment Siege Ballista Attack Speed 1, Enchantment Siege Ballista Attack Speed 2, Enchantment Siege Ballista Totem Placement Speed 1, Enchantment Siege Ballista Totem Placement Speed 2, Enchantment Sigil of Power Critical Strike Chance 1, Enchantment Sigil of Power Critical Strike Chance 2, Enchantment Sigil of Power Upgrade Cost 1, Enchantment Sigil of Power Upgrade Cost 2, Enchantment Smite Additional Target Chance 1, Enchantment Smite Additional Target Chance 2, Enchantment Venom Gyre Chance To Retain Projectile On Release 2, Enchantment Venom Gyre Withering On Hit Chance 1, Enchantment Venom Gyre Withering On Hit Chance 2, Enchantment Soulrend Applies Hinder Movement Speed 1, Enchantment Soulrend Applies Hinder Movement Speed 2, Enchantment Soulrend Number Of Additional Projectiles 1, Enchantment Spark Num Of Additional Projectiles 1, Enchantment Spark Num Of Additional Projectiles 2, Enchantment Spectral Shield Throw Damage 1, Enchantment Spectral Shield Throw Damage 2, Enchantment Spectral Shield Throw Num Of Additional Projectiles 1, Enchantment Spectral Shield Throw Num Of Additional Projectiles 2, Enchantment Spectral Shield Throw Projectile Speed 1, Enchantment Spectral Shield Throw Projectile Speed 2, Enchantment Spectral Throw Projectile Deceleration 1, Enchantment Spectral Throw Projectile Deceleration 2, Enchantment Spectral Throw Projectile Speed 1, Enchantment Spectral Throw Projectile Speed 2, Enchantment Spectre Attack And Cast Speed 1, Enchantment Spectre Attack And Cast Speed 2, Enchantment Spectre Elemental Resistances 1, Enchantment Spectre Elemental Resistances 2, Enchantment Spellslinger Cooldown Recovery 1, Enchantment Spellslinger Cooldown Recovery 2, Enchantment Spirit Offering Physical Added As Chaos 1, Enchantment Spirit Offering Physical Added As Chaos 2, Enchantment Split Arrow Critical Strike Chance 1, Enchantment Split Arrow Critical Strike Chance 2, Enchantment Split Arrow Num Of Additional Projectiles 1, Enchantment Split Arrow Num Of Additional Projectiles 2, Enchantment Splitting Steel Chance to Not Consume Shard 1, Enchantment Splitting Steel Chance to Not Consume Shard 2, Enchantment Static Strike Maximum Beam Targets 1, Enchantment Static Strike Maximum Beam Targets 2, Enchantment Static Strike Area Of Effect 1, Enchantment Static Strike Area Of Effect 2, Enchantment Steelskin Additional Physical Damage Reduction 1, Enchantment Steelskin Additional Physical Damage Reduction 2, Enchantment Stone Golem Elemental Resistances 1, Enchantment Stone Golem Elemental Resistances 2, Enchantment Stone Golem Granted Buff Effect 1, Enchantment Stone Golem Granted Buff Effect 2, Enchantment Storm Burst Additional Object Chance 1, Enchantment Storm Burst Additional Object Chance 2, Enchantment Orb of Storms Critical Strike Chance 1, Enchantment Orb of Storms Critical Strike Chance 2, Enchantment Orb of Storms Area Of Effect 1, Enchantment Orb of Storms Area Of Effect 2, Enchantment Summoned Raging Spirit Additional 1, Enchantment Summoned Raging Spirit Additional 2, Enchantment Summoned Raging Spirit Duration 1, Enchantment Summoned Raging Spirit Duration 2, Enchantment Summon Lightning Golem Damage 1, Enchantment Summon Lightning Golem Damage 2, Enchantment Summon Raging Spirit Damage 1, Enchantment Summon Raging Spirit Damage 2, Enchantment Summon Skeletons Additional Warrior Skeletons 1, Enchantment Summon Skeletons Additional Warrior Skeletons 2, Enchantment Summon Skitterbots Area Of Effect 1, Enchantment Summon Skitterbots Area Of Effect 2, Enchantment Summon Skitterbots Mana Reservation 1, Enchantment Summon Skitterbots Mana Reservation 2, Enchantment Sweep Endurance Charge on Hit Chance 1, Enchantment Sweep Endurance Charge on Hit Chance 2, Enchantment Tectonic Slam Area Of Effect 1, Enchantment Tectonic Slam Area Of Effect 2, Enchantment Tectonic Slam Chance For Side Crack 1, Enchantment Tectonic Slam Chance For Side Crack 2, Enchantment Tempest Shield Num Of Additional Projectiles In Chain 1, Enchantment Tempest Shield Num Of Additional Projectiles In Chain 2, Enchantment Temporal Chains Curse Effect 1, Enchantment Temporal Chains Curse Effect 2, Enchantment Tornado Shot Critical Strike Chance 1, Enchantment Tornado Shot Critical Strike Chance 2, Enchantment Tornado Shot Num Of Secondary Projectiles 2, Enchantment Toxic Rain Num Of Additional Projectiles 1, Enchantment Toxic Rain Physical Added As Chaos 1, Enchantment Toxic Rain Physical Added As Chaos 2, Enchantment Vigilant Strike Fortify Duration 1, Enchantment Vigilant Strike Fortify Duration 2, Enchantment Viper Strike Critical Strike Chance 1, Enchantment Viper Strike Critical Strike Chance 2, Enchantment Viper Strike Poison Duration 1, Enchantment Viper Strike Poison Duration 2, Enchantment Wave Of Conviction Additional Enemy Resistance 1, Enchantment Wave Of Conviction Additional Enemy Resistance 2, Enchantment Wave Of Conviction Duration 1, Enchantment Wave Of Conviction Duration 2, Enchantment Whirling Blades Attack Speed 1, Enchantment Whirling Blades Attack Speed 2, Enchantment Wild Strike Num Of Additional Projectiles In Chain 1, Enchantment Wild Strike Num Of Additional Projectiles In Chain 2, Enchantment Withering Step Elusive Effect 1, Enchantment Withering Step Elusive Effect 2, Enchantment Withering Step Wither Stacks1, Enchantment Withering Step Wither Stacks 2, Enchantment Zombie Elemental Resistances 1, Enchantment Zombie Elemental Resistances 2, Storm Brand Attached Target Lightning Penetration 1, Storm Brand Attached Target Lightning Penetration 2, EnchantmentAncestorTotemSlashAddedFireDamage1, EnchantmentAncestorTotemSlashAddedFireDamage2, EnchantmentArcNumOfAdditionalProjectilesInChain1, EnchantmentBarrageNumOfAdditionalProjectiles1, Enchantment Blast Rain Additional Blast 1, Enchantment Pyroclast Mine Additional Projectiles 2, Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 1, Enchantment Immortal Call Percent Chance To Not Consume Endurance Charges 2, Enchantment Incinerate Damage Per Stage 1, Enchantment Incinerate Damage Per Stage 2, Enchantment Incinerate Projectile Speed 1, Enchantment Incinerate Projectile Speed 2, Enchantment Magma Orb Num Of Additional Projectiles In Chain 1, EnchantmentMortarBarrageMineNumProjectiles1, EnchantmentShieldChargeDamagePerTargetHit1, EnchantmentShieldChargeDamagePerTargetHit2, Enchantment Venom Gyre Chance To Retain Projectile On Release 1, EnchantmentStormBurstAdditionalProjectile1, EnchantmentStormBurstAvoidStunWhileCasting1, EnchantmentStormBurstAvoidStunWhileCasting2, EnchantmentSummonSkeletonsNumAdditionalWarriorSkeletons1, EnchantmentSummonSkeletonsNumAdditionalWarriorSkeletons2, EnchantmentTectonicSlamChanceToNotConsumeCharge1, EnchantmentTectonicSlamChanceToNotConsumeCharge2, Enchantment Tornado Shot Num Of Secondary Projectiles 1, Armageddon Brand Damage Penetrates 8% of Branded Enemy's, Armageddon Brand Damage Penetrates 12% of Branded Enemy's, Armageddon Brand has 8% increased Activation Frequency, Armageddon Brand has 12% increased Activation Frequency, Animated Guardians deal 25% increased Damage, Animated Guardians deal 40% increased Damage, Animated Weapons deal 25% increased Damage, Animated Weapons deal 40% increased Damage, Arcane Cloak Spends an additional 10% of current, Arcane Cloak Spends an additional 15% of current, Arc deals 8% increased Damage for each time it has Chained, Arc deals 12% increased Damage for each time it has Chained, Creeping Frost's Chilling Area has 38% increased, 16% increased Creeping Frost Area of Effect, 24% increased Creeping Frost Area of Effect, Armageddon Brand deals 25% increased Damage, Armageddon Brand deals 40% increased Damage, Artillery Ballista Projectiles fall in two perpendicular lines instead, Artillery Ballista fires an additional Arrow, Artillery Ballista fires 2 additional Arrows, Berserk has 25% reduced Rage loss per second, Berserk has 40% reduced Rage loss per second, Blade Blast has 16% increased Area of Effect, Blade Blast has 24% increased Area of Effect, Blade Blast detonates other Lingering Blades within an 50% increased Area, Blade Blast detonates other Lingering Blades within an 75% increased Area, Sand Bladestorms move with 50% increased speed, Sand Bladestorms move with 75% increased speed, Blazing Salvo fires an additional Projectile, Blazing Salvo Projectiles land in a 20% increased Area, Blazing Salvo Projectiles land in a 30% increased Area, Blood and Sand has 25% increased Buff Effect, Blood and Sand has 40% increased Buff Effect, Summoned Carrion Golems deal 25% increased Damage, Summoned Carrion Golems deal 40% increased Damage, 100% increased Effect of the Buff granted by your Carrion Golems, 150% increased Effect of the Buff granted by your Carrion Golems, Chain Hook has a 25% chance to grant +1 Rage if it, Chain Hook has a 40% chance to grant +1 Rage if it, 75% increased Effect of the Buff granted by your, 100% increased Effect of the Buff granted by your, Cobra Lash has 20% increased Projectile Speed, Cobra Lash has 30% increased Projectile Speed, Consecrated Path deals 25% increased Damage, Consecrated Path deals 40% increased Damage, Consecrated Path has 16% increased Area of Effect, Consecrated Path has 24% increased Area of Effect, Consecrated Path has 10% increased teleport range, Consecrated Path has 15% increased teleport range, Converted Enemies have 25% increased Damage, Converted Enemies have 40% increased Damage, Cremation can have up to 1 additional Geyser at a time, Crackling Lance deals 25% increased Damage, Crackling Lance deals 40% increased Damage, Crackling Lance has 24% increased branching angle, Crackling Lance has 36% increased branching angle, Divine Ire's beam has 10% increased width, Divine Ire's beam has 15% increased width, Divine Ire Damages an additional nearby Enemy when gaining Stages, Divine Ire Damages 2 additional nearby Enemies when gaining Stages, 20% increased Sentinel of Dominance Duration, 30% increased Sentinel of Dominance Duration, Dread Banner has 25% increased Aura Effect, Dread Banner has 40% increased Aura Effect, Earthshatter has 16% increased Area of Effect, Earthshatter has 24% increased Area of Effect, Ensnaring Arrow has 60% increased Area of Effect, Ensnaring Arrow has 90% increased Area of Effect, Ensnaring Arrow has 20% increased Debuff Effect, Ensnaring Arrow has 30% increased Debuff Effect, 150% increased Effect of the Buff granted by your, Frostblink has 20% increased Cooldown Recovery Rate, Frostblink has 30% increased Cooldown Recovery Rate, Frostblink has 50% increased maximum travel distance, Frostblink has 75% increased maximum travel distance, Winter Orb has 2% increased Area of Effect per Stage, Winter Orb has 3% increased Area of Effect per Stage, Galvanic Arrow has 20% increased Projectile Speed, Galvanic Arrow has 30% increased Projectile Speed, General's Cry has +1 to maximum number of Mirage Warriors, General's Cry has 20% increased Cooldown Recovery Rate, General's Cry has 30% increased Cooldown Recovery Rate, Summoned Agony Crawler fires 2 additional Projectiles, +1 to maximum number of Sentinels of Purity, Hexblast has 10% chance to not remove a Hex, Hexblast has 15% chance to not remove a Hex, Hexblast has 16% increased Area of Effect, Hexblast has 24% increased Area of Effect, Summoned Holy Relics have 75% increased Buff Effect, Summoned Holy Relics have 100% increased Buff Effect, Summoned Holy Relics deal 25% increased Damage, Summoned Holy Relics deal 40% increased Damage, Summoned Holy Relics have 16% increased Area of Effect, Summoned Holy Relics have 24% increased Area of Effect, Siphoning Trap's beam to you grants 1% reduced Damage taken for each other beam, Infernal Cry has 20% increased Cooldown Recovery Rate, Infernal Cry has 30% increased Cooldown Recovery Rate, Intimidating Cry has 16% increased Area of Effect, Intimidating Cry has 24% increased Area of Effect, Intimidating Cry has 20% increased Cooldown Recovery Rate, Intimidating Cry has 30% increased Cooldown Recovery Rate, Kinetic Bolt changes direction 1 additional time, Kinetic Bolt changes direction 2 additional times, Kinetic Bolt has 20% increased Projectile Speed, Kinetic Bolt has 30% increased Projectile Speed, Lancing Steel has 20% chance count as consumeing Steel Shards without Consuming them, Lancing Steel has 30% chance count as consumeing Steel Shards without Consuming them, Lancing Steel fires an additional Projectile, Pestilent Strike has 16% increased Area of Effect, Pestilent Strike has 24% increased Area of Effect, Pestilent Strike deals 25% increased Damage, Pestilent Strike deals 40% increased Damage, Pestilent Strike has 25% increased Duration, Pestilent Strike has 40% increased Duration, Penance Brand has 16% increased Area of Effect, Penance Brand has 24% increased Area of Effect, Perforate has 16% increased Area of Effect, Perforate has 24% increased Area of Effect, Plague Bearer deals Damage based on an additional 3% of Plague Value, Plague Bearer deals Damage based on an additional 5% of Plague Value, Purifying Flame has 20% increased Area of Effect if targeting Consecrated Ground, Purifying Flame has 30% increased Area of Effect if targeting Consecrated Ground, Consecrated Ground from Purifying Flame applies 6% increased Damage taken to Enemies, Consecrated Ground from Purifying Flame applies 9% increased Damage taken to Enemies, Purifying Flame deals 25% increased Damage, Purifying Flame deals 40% increased Damage, Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1 second, Rune Blast teleports you to the detonated Rune if you have not detonated Runes in the past 1.5 seconds, Scourge Arrow creates an additional spore pod at Maximum Stages, Shattering Steel has 20% chance to not consume Steel Shards, Shattering Steel has 30% chance to not consume Steel Shards, Shattering Steel deals 25% increased Damage, Shattering Steel deals 40% increased Damage, Shattering Steel grants Fortify on Hitting an Enemy at Close Range, Shrapnel Ballista fires an additional Arrow, Shrapnel Ballista Pierces 4 additional Targets, Shrapnel Ballista Pierces 6 additional Targets, Shrapnel Ballista has 20% increased Projectile Speed, Shrapnel Ballista has 30% increased Projectile Speed, Sigil of Power's Buff also grants 20% increased, Sigil of Power's Buff also grants 30% increased, Smite has a 10% chance for lightning to strike another target, Smite has a 15% chance for lightning to strike another target, Venom Gyre has a 25% chance to keep caught Projectiles fired by using, Venom Gyre has a 12% chance to inflict Withered for 2 seconds on, Venom Gyre has a 20% chance to inflict Withered for 2 seconds on, Soulrend also Hinders Enemies, with 25% reduced, Soulrend also Hinders Enemies, with 40% reduced, Splitting Steel has 16% increased Area of Effect, Splitting Steel has 24% increased Area of Effect, Splitting Steel has 20% chance to not consume Steel Shards, Splitting Steel has 30% chance to not consume Steel Shards, Splitting Steel deals 25% increased Damage, Splitting Steel deals 40% increased Damage, Steelskin Buff can take 30% increased amount of Damage, Steelskin Buff can take 45% increased amount of Damage, Stormbind has 16% increased Area of Effect, Stormbind has 24% increased Area of Effect, Summoned Raging Spirits deal 25% increased Damage, Summoned Raging Spirits deal 40% increased Damage, 20% chance to Summon an additional Skeleton Warrior with, 40% chance to Summon an additional Skeleton Warrior with, Summoned Skitterbots have 60% increased Area of Effect, Summoned Skitterbots have 90% increased Area of Effect, Tectonic Slam has 16% increased Area of Effect, Tectonic Slam has 24% increased Area of Effect, Tectonic Slam has +12% fissure branching chance, Tectonic Slam has +20% fissure branching chance, Void Sphere has 20% increased Cooldown Recovery Rate, Void Sphere has 30% increased Cooldown Recovery Rate, Enemies in Void Sphere's range take up to 6% increased Damage, based on distance from the Void Sphere, Enemies in Void Sphere's range take up to 10% increased Damage, based on distance from the Void Sphere, Void Sphere has 12% increased Pulse Frequency, Void Sphere has 18% increased Pulse Frequency, Volatile Dead Consumes up to 1 additional corpse, Wave of Conviction's Exposure applies -4%, Wave of Conviction's Exposure applies -6%, Wave of Conviction deals 25% increased Damage, Wave of Conviction deals 40% increased Damage, Wave of Conviction has 20% increased Duration, Wave of Conviction has 30% increased Duration, Wild Strike's Beam Chains an additional 4 times, Wild Strike's Beam Chains an additional 6 times, Wintertide Brand has 25% increased Chill Effect, Wintertide Brand has 40% increased Chill Effect, Wintertide Brand deals 25% increased Damage, Wintertide Brand deals 40% increased Damage, Wintertide Brand has +2 to maximum Stages, Wintertide Brand has +4 to maximum Stages, Withering Step has 20% increased Elusive Effect, Withering Step has 30% increased Elusive Effect, Withering Step inflicts 2 additional Withered Debuffs, Withering Step inflicts 3 additional Withered Debuffs, Storm Brand has a 12% chance to Chain an additional time, Storm Brand has a 18% chance to Chain an additional time, Storm Brand Damage Penetrates 8% of Branded Enemy's, Storm Brand Damage Penetrates 12% of Branded Enemy's, Infernal Cry has 24% increased Cooldown Recovery Rate, Infernal Cry has 36% increased Cooldown Recovery Rate, Summoned Sentinels of Dominance deal 20% increased Damage, Summoned Sentinels of Dominance deal 30% increased Damage, 16% increased Galvanic Arrow Area of Effect, 24% increased Galvanic Arrow Area of Effect, Venom Gyre has a 20% chance to keep caught Projectiles fired by using, 30% chance to Avoid interruption from Stuns while Casting, 45% chance to Avoid interruption from Stuns while Casting.