Take Chavez home to complete the mission. Blood plague screamers, ferals, juggernauts, and bloaters featuring deadly new attacks, Over 8 hours of story-focused gameplay culminating in the Gauntlet, a grueling challenge that requires skill and strategy to overcome, Provides answers players have wanted since the launch of the original game. Anyway, once done, talk to Nat, ending this quest. Drive up quickly and clear the mob before they kill Diana (be careful but fast here, as it's easy for Diana to die during this event, and you need her to live for an achievement). To do this, follow the steps above for about ten rounds, then hit the, Find anything you think is wrong with this walkthrough? If Diana isn't where you expect, don't worry - try again after the next mission, then the next, and so on until she appears. Then grab a follower and give them exactly half your batch of plague cure, then head on over to the final plague wall. Just quit to menu and reload the game. Captain Logan; Dr. Hoffmann; Chavez - 25% Off! Note: you'll need the six unique weapons, not just six of any type of Echo Lab gun. During the siege, make sure you're outside close to the Juggernauts, and when your armed guards drop the blood juggernauts to their knees, execute them. Park some distance away so you don't set off the plague bloater (or you'll have to travel to a new location). All Rights Reserved. This is the one part of the wall that can be damaged - through when the area is red the "belly" is being protected by an impenetrable shell. The bad news of course is if someone dies, they are irreplaceable, so make sure to keep everyone alive, as there are achievements tied to this as well. Import these survivors in advance mode of the Community editor. Publisher At some point, Ray will contact you by radio, and ask you for one more favour. As long as you don't accidentally hit or attack the plague wall, you should remain undisturbed while working on this achievement. Since its still fairly early in the game it may cause you trouble - my recommendation is to set up another outpost in the immediate area so you can drop back to a safe spot and heal/resupply if needed (and dump supplies from the heart when done). You cannot operate the relay without her, so of all the survivors you've recruited so far, she needs to stay alive the most, at least until you complete 'The. If Larisse and Aunt Fi are still alive at this point, you'll unlock: You completed Heartland with both starting survivors alive. 4.) Hopefully, about this time you'll also have the Captain Logan mission up and ready (see the info box below for more details). The questline including Mickey starts when you drive through the tunnel on the way to the Ranger Station. The Heartland DLC is much more story focused . (NOTE: I never found a ECHO gun at this location, but others reported that they have, so it's still worth checking). In the Breakdown DLC, Mickey is a Hero character titled "The Sniper". Fortunately, if we use a plague cure on another survivor it also counts for the solo achievement, so we only have to cure the plague 100 times (or less, if you've used cures during the main campaign). 5. When approaching Marshall along the south road, turn into the first access road and cross the bridge. Accept, unlocking: You recruited Keesha into your Heartland community. He left, but I heard a scuffle outside and it appeared he had been jumped by a bunch of Plague Z's. Making this fight a bit more complicated as well is that the barriers will prevent you from having your car around for some easy "car-fu", and this time around you'll get bloaters and juggernauts on each wave of the wall (guaranteed one juggernaut per plague buster shell break). When you do have a free second, toss another plague buster at the wall, and toss a bunch of explosives/incendiary devices and/or bullets at the weak spot. Welche Kriterien es vor dem Kaufen die Nici qid zu untersuchen gibt! Now have the new character step next to the wall to pick up some blood plague, switch back to the old character, and apply the blood plague cure to your follower. Head there, and inside the farmhouse at the quest marker, head in and talk to Ray. Return the note you found in the supply drop to Captain Logan to complete the mission. Too bad, you need to start all over on a fresh run. Use the same plans as above to take this one out, though keep in mind that the fight will be more intense with each successive wall defeated (so, a lot more screamers, bloaters and ferals this time around). Remember - you'll want to make sure you do the first two Diana encounters before starting this mission, so if you haven't seen Diana twice yet, hold off on this (and the Vic/Isaac mission if you want to recruit both) until you do. If we were nice to her the two times we encountered her, asked for nothing for rescuing her, and tried to recruit her twice to our enclave (essentially, just picking the top option the whole time), she'll turn up at our gates asking to join our community. By exploring the new Trumbull Valley, you can see how this region has evolved since the original game. Now before we take out the plague wall, we should discuss plague busters and how you need them to take out a plague wall. Up to this point, you should have six kills (one from the crashed plane, four from the original "Gauntlet" run and one from multiplayer), so repeat this last mission fourteen more times to unlock: You destroyed 20 plague walls in Heartland. Make sure to wait on this one until you meet Diana a second time. You'll notice 8 is the maximum survivors you can recruit, so you'll need to make sure you recruit absolutely everybody or else you'll have to do another full playthrough. Once all three health bars of the wall go down, you'll unlock: Tear Down That WallYou destroyed a plague wall in Heartland.1 guide. Once clear, you can start looting the Fort, looking for the Plague Toxin Distiller (NOTE: the fort will be filled with some good items, so feel free to set up an outpost nearby to drop off loot as needed. Agree enthusiastically (top option), then drive on over to Ray's Workshop in the center-ish part of the map (feel free to drive through the cornfields for a more direct path there. Helena will join you before leaving, and it's off to the church! Don't do this.). A preference of mine is the gas station right by the eastern entrance to Marshall, right by where you found Diana the second time). Now simply recruit the other person the second time through the quest, run them back, and you'll now have both people as members of your community in one run, with both achievements unlocked! This guide will assume the selection of Larissa/Aunt Fiona for its initial playthrough, but feel free to swap this out, as you'll cover both set of characters at some point anyway. If that isn't good enough, you have three more large facility slots (four if you clear the barracks) and three small facility slots (four if you clear the kitchen). They can also claim the beloved Jurassic Junction as their homesite and build the biggest base yet, blending nostalgia with new features. From here, you can directly target the final plague wall. fuel resources a day, so gasoline won't be much of an issue like it can be in the campaign. Though it may be familiar territory to those who homesteaded here years ago, Trumbull Valley is packed with new dangers and unspeakable horrors. But given all of your basic needs are met with the build-ins (food, fuel, beds, eventually medicine) you have a lot of room to play with in terms of what to build. (I'm including this one because of its name, but I've never found an Echo weapon here). BONUS ACHIEVEMENT: not a Heartland achievement per se, but if you have yet to play Lethal Mode in the original State of Decay 2 campaign mode, your first blood plague bloater encounter may be here in Heartland, in which case you have already unlocks: Hopefully you've been doing some CLEO Relay calls during the main Heartland campaign and during your juggernaut hunts. As only Larisse can do it, make sure she does before she dies and/or you restart Heartland. Essentially, you'll want to be looking for any army areas which contains army equipment (especially guns). Cash Beaumont Cash Beaumont will be added to your community as a fully playable character. Do so, and she'll ask to join or enclave. You can use this method to clear out the island of zombies as well. Almost all survivors you encounter are randomly generated. When you feel well armed and armored, head on over to south Marshall by the firehouse on whose roof you met Dr. Hoffman previously, and off a bit to the northeast is the first plague wall of the "Gauntlet". community members have thanked the author. Finally, without the extra distraction of Captain Logan around this time, bringing firecrackers may be a huge help here to distract the zombies while you attack the wall. Undead Labs Speaking of which, Dr. Hoffman should immediately call after installing the Plague Toxin Distiller prompting you to make some plague busters and take out the first wall of the "Gauntlet". Listen to Captain Logan's exposition for a bit, then talk to him to "move on" and get a new quest location. TrueAchievements.com and its users have no affiliation with any of this game's creators or copyright holders and any trademarks used herein belong to their respective owners. Feel feel to loot this house as well while you're here. The game is a followup to State of Decay and was released for Microsoft Windows and Xbox One on May 22, 2018. First off, you'll notice when fighting plague walls there will be a meter on your screen, broken into three sections. Talk to Xander again and accept the Food rucksack. This walkthrough is the property of TrueAchievements.com. By the time you finish Heartland, you will probably have already unlocked the achievements for killing 25 plague ferals and 25 plague screamers (the only types of ferals and screamers in heartland are plague versions, so no confusing them with the normal ones here). Given this, you cannot import characters from other game modes or start with any other characters outside of these two sets (so, sadly, no importing fully levelled, fully stocked characters here). Travel all the way across the map to the Industrial Steel Supply Company on the far west border, and clear out the building/immediate area. Walk to the end of the enclosed area, and you'll see a container with a brown box on top. Tressie Huerta; Alexis Carter; Ray Santos; Nat Wilkerson; Daybreak Technician; Aunt Fi; Custom Heroes; Police Officer Spartan . With co-op multiplayer support, you can visit your friends' communities and help them through a tough spot, bringing back rewards for your own communities later. Wanting nothing to do with Vic anymore, he'll ask you to tell Vic that he is dead. He'll prompt you to talk to Keesha for a reward, and when you do you'll get a rucksack of medicine for your troubles, ending the mission. Xander - $10. For all four items, you'll need a grand total of 11 materials, 2 scraps of circuitry, and 925 parts (!). Finishing this quest will unlock your first Heartland achievement: You recruited Malik into your Heartland community. She's located along the north-central edge of the map, so head over there. So, it looks like the game is over and you need to start all over again now, right? 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