Terraria: COMPLETE Rogue Guide for Calamity 2.0.1 - Item Level Create an account to follow your favorite communities and start taking part in conversations. Try them all! 10% increased rogue damage. also, kelvin catalyst isnt that great for bosses, but its a great weapon for events and farming for stuff, Thanks! id highly recommend farming for the spear of destiny as soon as you get into hardmode. The healing orb heals for 10% of the projectile's damage. The Rogue class is largely developed, with content spread throughout the game. Today I will show you the strongest endgame weapon in calamity!. Prehardmode was pretty easy, but as is to be expected, Hardmode is a whole new beast. This is a neat ranged weapon that shoots beautiful helix plasma particles that cover a wide area, pierce, and do a lot of damage. I have the most recent version. Increases weapon damage deviations from 15% to -7.85%/+12.05% damage on weapon hit. Enemy aggro towards the player is reduced. I've done a few builds, and there will be more terraria building videos to come! Is there something Im missing. I have not done much with calamity rogue class at all so I don't know if this is any good, though once I do some more calamity thing then I'll know. Releases homing spores as it travels, and grants the. @TrainerRobo if you need unlimited potions, use lan's toggleable potions in conjunction with lan's unlimited buff slots. Empyrean Fire spark which falls to the ground and lingers for a few seconds. the more stealth you have the more your damage and crit chance are increased, and if you build it up to full you can unleash a strike which has unique effects depending on the weapon. Lemme hook you up with some knowledge. also the paladin hammer weapons are very good stopgaps to hold you over until you get homing/pen weapons. #Terraria #Calamity Releases additional light and dark shards. Pierces more enemies and create a larger explosion. 1. Causes 1-2 shurikens to appear on enemy hits. Creates a large shockwave after hitting an enemy which inflicts the Crush Depth debuff. This effect has a 30 second cooldown before it can be used again. The Rogue class is largely developed, with content spread throughout the game. Bounces of off enemies and blocks three times, each bounce generates three additional fragments. Several magical axes are released as it travels. Leaves a trail of lingering flowers as it travels. +0.5% rogue damage (+0.67% per point at max stealth), +13.33% rogue damage / +100% rogue damage / +133.33% rogue damage. Stealth is a rogue-exclusive stat that the player gains access to upon wearing almost any rogue-class armor set or respective helmet. I've also included a copy of my client log for you. She also refunds a portion of spend Goblin tinker money, so dont forget to use her as often as you can! (it's very powerful) (don't nerf pls) #terraria #calamity Join Discord Server:. Your ranged ability is less than the ranger, but greater than melee, often times with greater damage output. Thanks for your mod. Additionally goes much further. im using wulfrum knife, and snow ruffian armor no accesories equiped. If piercing, it heals 5% of the second hit's damage, and does not heal for subsequent hits. 5 days ago. For every point of Stealth, the player becomes slightly more transparent (this will not affect the player if they are near a town NPC, and can be disabled via configuration options), and the following stats are granted. Travels faster and further while trailing water behind it, additionally inflicting the. I need help when I try to download the mod it says that it was made for 0. Example: the interaction between lifeforce potion and cadance potion. What are some good rogue weapons? : r/CalamityMod - reddit +20 maximum stealth and 15% increased stealth regeneration. . 15% increased rogue projectile velocity and stealth strike causes feathers to rain down on enemy hits. It can also be viable and even competitive, but this requires highly specific setups, and there are a lot fewer of these setups compared to other classes; key weapons and accessories furthermore tend to be scattered unevenly through progression. It initially takes exactly 3 and 9 seconds of inactivity to achieve full Stealth while standing still and moving respectively, though this can be significantly shortened with certain accessories. There will be certain bosses that absolutely no one does with rogue unless they're doing a challenge run, for example. Yep, there could be mod conflicts. All three spears home more aggressively, ignore tiles, and pierce more. Reduces enemy aggression outside of the abyss. If I disable your mod I can create and apply the intrinsic and it seems to stick while your mod is active, but creating it doesn't work while both are running. Like what weapon should I use for each phase for bosses, currently, I have victide/cimtane (which one to use?) There you have it! Well, I think this mod is really great but, I found a bug in my game. If you're playing on the Draedon update for some ungodly reason, this guide should still be helpful to you!). Empyrean Blast explosion that deals 20% damage of the projectile that spawned it. Empyrean Bubble which homes in weakly on enemies. Stardust shards travel with the javelin instead of flying upward, building up as it travels. Throws all four types of spheres at once. Explodes on hit and releases more energy. 5% increased rogue damage. It's a class that rewards you for not moving and only attacking occasionally, in a mod where the bosses move 100+ MPH (literally) and spray large quantities of projectiles everywhere. Boss fights! It deals 15% damage of the projectile that spawned it. its easy to craft and will carry. Bounces off of 2 walls, exploding on the third. its what i used to defeat moonlord, but you can farm corpus avertor if you dont want to have to worry about aiming. i would say no to luiafk. Can you guys give me a list of decent pre hard mode - early hardmode weapons? Stealth generates 30% faster while standing still and 20% faster while moving. This bar will slowly increase if you dont attack, and rapidly increase if you dont move as well. Umbraphile Armor - 36 defense, rogue weapons have a chance to create explosions on hit, 27% increased rogue . Ignores gravity, moves through walls, and builds up crystal shards as it travels. 1.4.4.3, still crashes with luiafk menus. Hi everyone! Yep, stormfront razor is overpowered. Can someone explain rogue? : r/CalamityMod - reddit Shatters into more high velocity rockets. Homes in after ricocheting, gaining 20% increased damage per ricochet. The damaging orb deals 62.5% of the projectile's damage. You will find yourself using weapons such as Consumable Throwing Weapons (like axes, grenades, spears), Javelins (Which are endless throwing weapons), Boomerangs (Returning weapons) and Bombs (Big bang, slow fire rate). +10 life regen and +30 defense while in lava, Standing still grants 20% increased damage and critical strike chance and a significant boost to knockback, Nearby enemies are frozen when taking damage, Magic carpet deploys when out of flight time. Hey everyone! Shatters after hitting blocks and enemies, dealing damage over a large area. See topic header for the full description. I recently finished a Terraria 1.4 Journey's End Master Mode Melee playthrough and have started a Death Mode Calamity Rogue playthrough!Be sure to check out my other videos like the Magnus the Mage Death Mode Calamity playthrough and the Anna the Archer Revengeance Mode bow ranger Terraria Calamity playthrough series. Heya! This mod focuses on improving rogue class experience in Calamity mod. You should also visit the calamity wiki for more info on weapons, armor and other stuff. 3% increased rogue critical strike chance, +5 defense, +10% increased damage reduction and +30% movement speed while submerged in liquid, 7% increased rogue critical strike chance. It's a solid weapon and useful for multiple bosses, but not overpowered. You will find yourself using weapons such as Consumable Throwing Weapons (like axes, grenades, spears), Javelins (Which are endless throwing weapons), Boomerangs (Returning weapons) and Bombs (Big bang, slow fire rate). Summons a coin that revolves around the player and steals money from enemies. tModLoader - [Calamity] Rogue Improvements - Terraria Community Forums Calamity Mod Wiki is a FANDOM Games Community. For a better experience, please enable JavaScript in your browser before proceeding. Bounces cause an eruption of shrapnel and fire shards. Stealth strikes inflict Armor Crunch, deal 10% more damage and cost 1 less unit of stealth. Creates a tall pillar of fire on enemy hit. Press Q to consume 25% of the player's maximum stealth to perform a swift upwards/diagonal dash which leaves a trail of lightning bolts. enchanted axe is one of the best weapons pre-hardmode. Seriously. When I'm not lazy i'll do just that. Erupts into thirteen fireballs on enemy hits. More specifically to the unlimited buffs because they have a weird interaction with certain calamity mod potions. Unlimited buffs is in my opinion, for my playthroughs, almost required. The Calamity Mod also adds a whole new way to play Terraria in the form of the Rogue class. Releases homing blood orbs on enemy hits which heal the player. A bit unfortunate you haven't played mage yet, as imo it is definitely the most fun class and gets some damn cool weapons. You. id recommend trying to find one asap. This includes 155 weapons, 32 accessories, 5 new full armor sets, 11 armor helmets, and 2 modified vanilla armor sets, and new modifiers. Emits a larger explosion which releases more bees. Causes Rogue weapons to run the damage deviation calculation twice, with the higher number being applied to the damage of the weapon. Rogue weapons may be consumable, in which they can typically be picked back up after impacting enemies or blocks, or non-consumable, which may be used infinitely without cost or drops.Timestamp:0:00 - Intro0:06 - Shattered Sun0:16 - Hell's Sun0:25 - Sylvan Slasher0:46 - Lunar Kunai1:03 - Wave Pounder1:19 - Ghoulish Gouger1:27 - Celestial Reaper1:38 - God's Paranoia1:51 - Cosmic Kunai2:11 - The Reaper2:23 - Elemental Disk2:36 - Molten Amputator2:58 - Sealed Singularity3:11 - Jaws of Oblivion3:22 - Profaned Partisan3:30 - Bloodsoaked Crasher3:44 - Eradicator4:01 - Stellar Contempt4:10 - Hypothermia4:21 - Tarragon Throwing Dart4:29 - Alpha Virus4:43 - Valediction4:56 - Executioner's Blade5:11 - Galaxy Smasher5:20 - Toxicant Twister5:36 - Utensil Poker5:45 - Deific Thunderbolt5:58 - Empyrean Knives6:13 - Time Bolt6:23 - Nanoblack Reaper6:41 - Night's Gaze6:50 - Deep Sea Dumbell7:01 - Infernal Spear7:14 - Eclipse's Fall7:25 - Celestus7:36 - Scourge of The Cosmos7:45 - Phantasmal Ruin7:54 - Penumbra8:04 - Illustrious Knives8:17 - Supernova8:33 - The Final Dawn9:02 - Triactis' True Paladinian Mage-Hammer of Might9:12 - Plasma Grenade9:23 - Scarlet Devil9:39 - OutroJoin my Discord Server: https://discord.gg/DZKtVwqFor more info, check: https://calamitymod.gamepedia.com/Rogue_weapons Music used in this video: Starbound OST - Cygnus x1#Terraria #CalamityTerraria is an action-adventure sandbox platformer game developed by Re-Logic.Play Terraria Now:Steam (PC) : https://store.steampowered.com/app/105600/Terraria/GOG (PC) : https://www.gog.com/game/terrariaAndroid : https://play.google.com/store/apps/details?id=com.and.games505.TerrariaPaid\u0026hl=eniOS : https://apps.apple.com/us/app/terraria/id640364616The Calamity Mod is a large content mod for Terraria which adds many hours of endgame content and dozens of enemies and bosses dispersed throughout the vanilla game's progression. Throws a butcher knife. You are using an out of date browser. I am also having the issue where the game crashes if a luiafk menu is opened. The95chaps (talk) 06:12, 7 July 2019 (UTC). Please see the. All Endgame Rogue Weapons - Terraria Calamity Mod - YouTube Causes five more hits to occur with the dagger copy, increases the size of the time field, and increases the duration of the. JavaScript is disabled. Dodging something while invulnerable causes full stealth to be gained. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Rogue reforges : r/CalamityMod - Reddit By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. The Calamity Mod also features several harder difficulty modes, five new biomes and new structures, a new class, a new leveling mechanic, more than thirty new songs, over fifty recipes for previously uncraftable vanilla items and other assorted changes to vanilla gameplay. Same: it looks like you use outdated version of Calamity. Summons, extra effects, practically everything did more damage. Causes the resulting scythe to rebound inaccurately when returning to the player, homing into the nearest enemy but no longer pierces. Rogue projectiles leave behind nanoblades as they travel. Homes in on the nearest target after hitting an enemy. it is very good vs bosses and WOF. Clones split into four short-ranged copies and all daggers explode into crystal dust when destroyed. Spear releases smaller spears as it travels. Emits a much bigger explosion that hits twice. The stealth bar is also really annoying to fill as its hard to not attack when bosses are constantly attacking you with insane damage projectiles (especially post ml), So far in calamity ive played through with rogue, mage and couple hpurs ago I just finished my summoner run. Most rogue weapons have unique stealth strike effects, listed below. Causes a circle of eight thorns that deal 25% weapon damage to form around hit enemies. This effect has a 3 second cooldown before it can be used again. If you are interested feel free to extract this mod (source is included) and fix it yourself. Let's cover a few basic things about making your world, then we'll jump into getting started. Travels slower but farther while releasing more fossil shards. The Calamity Mod modifies some vanilla potions including Flasks to grant rogue-based effects. cranium smasher lacks homing and tile pen but it does tons of damage. For a better experience, please enable JavaScript in your browser before proceeding. They deal rogue damage, a new damage type added by the Calamity Mod. Crystalline Scourge of the Desert or Mycoroot Enchanted Axe Lionfish Prismalline, Kelvin Catalyst or Spear of Destiny Brackish Flask or Duststorm in a Bottle Corpus Avertor, Cranium Smasher or Fallen Paladin's Hammer Radiant Star Stellar Contempt or Elemental Disk Shattered Sun Valediction Executioner's Blade Celestus To be fair though, that mod is ancient at this point. Releases homing fungi spores around the player. If you attack with a full bar of stealth, some weapons will activate a stealth strike and labeled in their description, giving them new powerful uses. That's the beginners guide to Calamity. do you have a list of damage changes for the weapons? * Rogue weapons deal 50% less damage to npc in normal mode but x2 damage as stealth strike. i wanna start a new playtrough on calamity mod with my friend - Reddit Simple enough. So the first thing you want to do if you want to play Calamity is download the mod itself. Calamity Weapon/Armour guide : r/Terraria - Reddit So my changes are: * Stealth regeneration doesn't depend on whether . This includes 155 weapons, 32 accessories, 5 new full armor sets, 11 armor helmets, and 2 modified vanilla armor sets, and new modifiers . I never double up like that, but that is definitely something I should mention in the guide. JavaScript is disabled. Sometimes, Stealth strikes can be incredibly devastating (Spent Fuel Container, Wave Pounder) or not noticeable at all (Malachite, Star of Destruction), so create a build that supports stealth or no stealth for maximum efficiency. It may not display this or other websites correctly. Splits twice, resulting in four javelins. 1/15 (6.67%) chance for enemies hit to drop 1-3 gold coins. . Weapons are essential items used for combat against enemies, bosses, critters, and even other players during PvP games. Increases stealth regeneration by 30% while standing and 20% while moving. 12% increased rogue damage. It is only visible to you. I might want to try rogue again if there was a new way to play it or Ive been playing it wrong, Occasionally dont attack for a (multiplier) of damage for your next (thrown object). Calamity Mod - Rogue Improvements Mod is pretty good Watch on stormfront razor + ruin medallion = big damage Click to expand. I have yet to play the new update but whenever i play it i will update, Good guide, easy to access specific portions and contains all the necessary info to start off right. Personally when i played rogue, it wasnt really that good to me. Hopefully this helps lots of beginners to calamity now and in the future. Glows orange and explodes into burning cinders on enemy hits. Press C to consume 25% of the player's maximum stealth to create a protective dust veil which provides +6 defense and +2 life regen. brackish flask and duststorm are good for slow, big bosses. Advertisement Coins. +10 maximum stealth, 10% rogue damage but reduced life regen. The official subreddit for discussing the Calamity Mod for Terraria. valediction is insane and will carry you for a while, executioners blade is 10/10 weapon and will carry you until celestus, "elemental disk is a disappointment" ur a disappointment, elemental disk is insane and carried me through providence. All of these, and the upcoming concepts are based on the current in-game design. Throws several ink bombs when hit that explode in a confusing cloud of ink, gain a lot of stealth when struck and has a 20s cooldown. My ranking: #12 System Bane This is a spiky ball, a category of rogue weapons. This enables players to combine accessory and items from other mods to play the Throwing Class again. [20:01:42] [1/ERROR] [Terraria]: System.MissingFieldException: Field not found: 'CalamityMod.CalPlayer.CalamityPlayer.stressMax'. 15% increased rogue projectile velocity, stealth strikes summon lunar flares on enemy hits. I'm sorry this doesn't go further on into the playthrough, but my intention with this guide is solely to help those who are considering playing get started. Thanks for the reply! Join. I've also gotten back into building after being inspired by the terraria building videos from Khaios. The is a Calamity Rogue Class Guide showing Builds and Loadouts at each stage of Calamity making your Rogue OP in Normal, Expert, Revengeance, and Death Mode!Rogue Guide Timestamps:0:32 - Pre-Boss2:51 - Pre-Perforators/Hive Mind4:11 - Pre-Skeletron5:49 - Pre-Slime God6:45 - Pre-Wall of Flesh (WoF)7:07 - Pre-Mechanical Bosses9:33 - Pre-Calamitas/Plantera10:51 - Pre-Golem11:44 - Pre-Lunar Events13:24 - Pre-Moon Lord15:14 - Pre-Providence16:38 - Pre-Polterghast18:01 - Pre-Devourer of Gods (DoG)19:12 - Pre-Yharon (Phase 1)20:28 - Pre-Yharon (Phase 2)21:40 - Pre-Supreme Calamitas (SCal)24:00 - Endgame / Boss RushTo see more about the Rogue Class in Calamity, check out my Terraria Calamity Death Mode Raiden the Rogue playthrough!I have been inspired to create Terraria content on YouTube and play Terraria again in 2020 inspired by PewDiePie Terraria live streams, ChippyGaming/ChippysCouch, HappyDays, and Leviathan. https://calamitymod.fandom.com/wiki/File:StealthFullCharge.wav. Probably won't ever update this again, but who knows! Stealth decreases when the player uses items or weapons, regardless of whether or not they are moving. What i've noticed so far is the non-functionality of the hook of discord's teleportation from WeaponOut, the crashes when opening any menu from Luiafk's, the bad interactions with even more modifiers, and it also seems to affect Intrinsics. I hate hate hate mana reliance, and using infinite mana stuff is too cheaty for me. Stealth strikes have +10 armor peneration and heal for 1 HP. You can also reforge them to have faster Stealth regeneration, the best being Silent.. Thrown dagger pierces infinitely, lasts longer and summons petals on enemy hits. 45% increased chance to not consume rogue items, 10% increased summon damage and 15% increased rogue velocity, Immunity to Cursed debuff and gives control over gravity, 16% increased rogue critical strike chance, 23% increased rogue damage and critical strike chance. Releases several plague bees upon shattering. Terraria Calamity mod added a new Rogue weapon Seraphim, and it is perfectly balanced. Qhy you shouldn't play rogue unless your a masochist Becomes larger, travels slower, lasts longer, and breaks into damaging dust. 1.4.5 broke this mod. Explodes into 16 bolts regardless of amount of enemies hit. Weapons - Terraria Wiki Your world is made and you're finally in the world! Increases rogue attack speed by 12% but decreases damage by 10% and adds inaccuracy to rogue weapons. Is less affected by gravity, pierces much more, and gains 20% extra damage for each enemy hit up to a max of 200%. Stealth strikes only expend 50% of the player's max stealth, 6% increased rogue damage and increased rogue critical strike chance. Yeah, the error I found is below, that's what pointed me to using it while paused once I figured out what the postupdate portion was checking. In other words, it's a class designed for a different game that's played in a different way. Lower defense, lower damage and not to mention most rogue weapons had a melee variant. May I know if Rogue Damage is just another name for Throwing Damage? StealthPress Z to consume 25% of the player's maximum stealth to perform a short-ranged teleport and render them momentarily invulnerable. This is because there's a leveling system that improves your stats as a certain class the more you use the weapons in it. Sealed Singularity - Calamity Mod Wiki I really like it and I also really like new update. Other than that, when i used it on a lightly modded environment, it behaved nicely. One of them has the game, the other includes the music. Calamity New Weapon Seraphim is perfectly balanced. - YouTube set, weapons I have are: mycoroot, shroomerange, Bouncing eyeball, seashell bommerang, and the malice mode drop from desert scourge (which ones to use?) Stealth strikes have +20 armor peneration, deal 10% more damage, and heal for 1 HP. It may not display this or other websites correctly. Press J to jump to the feed. Just update it. Creates an irradiated explosion after the original explosion dissipates. Rogue weapons are weapons belonging to the Rogue class. Spear clones similarly home onto enemies, and fade away over time. Stealth generates 10% faster. Sticks to enemies and fire laser in all directions. All trademarks are property of their respective owners in the US and other countries. For a better experience, please enable JavaScript in your browser before proceeding. Among the 3, rogue took me the longest and also the hardest run among the 3, But maybe Ive been playing rogue wrong? A stealth strike occurs when a rogue weapon is used while the player has full rogue stealth. Can you please add a config to enable/disable different features? Stealth strikes summon sparks on enemy hits. its just a better combination than luiafk when it comes to unlimited potions. Travels slower and farther, while generating smaller disks around itself. To efficiently play through the game as a Rogue in the beginning of the game, just before the first boss, you will need to have enough resources and a couple of houses. Still, it can be a lot of fun, and adds variety. The black hole lasts longer and pulls in from farther away. Show more Terraria 2011 Browse game Gaming. I've also included a copy of my client log for you. 12 projectiles erupt from every explosion. its not worth. Causes three typhoons that deal half the weapons damage on enemy hits. Recently I found out about the addition of Rogue Weapons and Rogue Damage, I would like to propose for this to be modified back to Throwing Weapons and Throwing Damage. Rogue accessories and armor will not boost throwing damage nor critical strike chance. There is a problem though, you're mod breaks fist weapons from the WeaponsOut mod, just thought I'd let you know, hi i decided to make a character with rogue build and i see your mod so i tried it out, after playing couple of minutes and see this damage, is this supposed to happen or is this a bug ? Also, many melee weapons have a rogue variant (the same weapon, but with rogue damage) that can be constructed, like the parts needed to create the elemental disk. Decreases rogue attack speed by 20% but increases rogue damage and critical strike chance by 12% and projectile velocity by 25%. 12% increased rogue damage, 15% increased rogue projectile velocity and stealth generates 10% faster. Increases melee and rogue critical strike chance by 5%. Terraria: Everything You Need To Know About The Calamity Mod I'm a veteran to Terraria, but super new to Calamity. COMPLETE Rogue Guide for Calamity 2.0.1 - Terraria Pre Boss. Otherwise, Throwing Class and Rogue Class will be seperated. Depending on the armor worn, the maximum Stealth value can vary between 50 and 130, though it is able to be boosted further through the use of accessories. Fires ice chunks that explodes into more shards. +20 maximum stealth, 6% increased rogue damage, and rogue critical strike chance. You must log in or register to reply here. Espaol - Latinoamrica (Spanish - Latin America), https://calamitymod.fandom.com/wiki/Guide:Class_setups, https://calamitymod.fandom.com/wiki/Guide:Mod_progression. They deal rogue damage, a new damage type added by the Calamity Mod. This video shows the best loadouts for Rogue Class throughout Terraria Calamity mod v2.0 (Terraria 1.4 Port Update), divided into 15 stages. Because of this, I wanted to try out the rogue class to get a new experience. Anyway we can get this updated for the new calamity release? You need to sign in or create an account to do that. Two Empyrean Orbs, one damaging that homes in on enemies and one healing that homes in on the player. Like other classes, the player's current rogue proficiency level and the stats gained from it can be viewed by purchasing a Rogue Level Meter from the Goblin Tinkerer, and the proficiency gain rate will be boosted if it is equipped. [16:33:27] [1/FATAL] [Terraria]: Main engine crash, Yeah, the error I found is below, that's what pointed me to using it while paused once I figured out what the postupdate portion was checking. Max stealth is indicated when the stealth meter turns yellow. Because of this, I wanted to try out the rogue class to get a new experience. It seems like this mod in combination with my other mods caused a massive increase in damage. Rogue proficiency boosts the class's damage and critical strike chance, while also uniquely boosting projectile speed. Loved the Rogue class and it would really be better to get used to it with this mod, but this mod is not compatible with Terraria Overhaul um so I downloaded recent updates for mods and I something broke. Create an account to follow your favorite communities and start taking part in conversations. Terraria Calamity Rust and Dust 1.4.5 Best Rouge Class Loadouts and Setups! Boomerangs fire seashells towards nearby enemies. i'd recommend ignoring stealth during boss fights because the damage a stealth strike does is not enough to balance out the damge you didn't deal because you weren't attacking. Upon executing a stealth strike, the player's stealth will be consumed. Releases five Cosmic Scythes around the player which sharply home onto nearby enemies and cause an explosion that inflicts the. Ignores gravity, bounces more violently, and releases streams of slime as it travels. Rogue attacks inflict Poisoned, Venom, and releases toxicclouds. The following stats are what are granted when at maximum Stealth, listing the lowest max of 10, a typical player's max of 150 (Auric Tesla armor and an Eclipse Mirror), and the highest possible max of 200 (Auric Tesla Armor, Eclipse Mirror, Dark God's Sheath, Silencing Sheath, and Ethereal Extorter).Note that once at maximum, every point counts toward +0.67% rogue damage instead of +0.5%.